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Meta Knight (SSBB)/Up throw: Difference between revisions

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(it has high ko power when fresh, not too bad of a move)
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==Overview==
==Overview==
After pressing up while [[grabbing]] an opponent, {{SSBB|Meta Knight}} will quickly fly upwards with his opponent (they will be briefly offscreen if there is no ceiling above), then crash back down onto the stage, launching the victim. This [[throw]] has relatively high [[knockback]] compared to many other throws in the game, and it is a situational KO move at very high percentages, often used when many other of his reliable KO options are getting stale. This is especially useful on stages like {{SSBB|Battlefield}}, as Meta Knight can use the throw below the top platform and still land on it, producing the knockback from the platform. However, the move lacks much use at low percentages. This move's animation is very similar to {{mvsub|Kirby|SSBB|up throw|poss=y}}.
After pressing up while [[grabbing]] an opponent, {{SSBB|Meta Knight}} will quickly fly upwards with his opponent (they will be briefly offscreen if there is no ceiling above), then crash back down onto the stage, launching the victim. This [[throw]] has relatively high [[knockback]] compared to many other throws in the game, and it is a situational KO move at very high percentages, often used when many other of his reliable KO options are getting stale. This is especially useful on stages like {{SSBB|Battlefield}}, as Meta Knight can use the throw below the top platform and still land on it, producing the knockback from the platform. However, the move lacks much use at low percentages. This move's animation is very similar to {{mvsub|Kirby|SSBB|up throw|poss=y}}.

Revision as of 17:29, April 17, 2014

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Overview

After pressing up while grabbing an opponent, Meta Knight will quickly fly upwards with his opponent (they will be briefly offscreen if there is no ceiling above), then crash back down onto the stage, launching the victim. This throw has relatively high knockback compared to many other throws in the game, and it is a situational KO move at very high percentages, often used when many other of his reliable KO options are getting stale. This is especially useful on stages like Battlefield, as Meta Knight can use the throw below the top platform and still land on it, producing the knockback from the platform. However, the move lacks much use at low percentages. This move's animation is very similar to Kirby's up throw.


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