Robin (SSBU)/Neutral attack/Hit 1: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
The scripts only specify a hitstun modifier for the ID 2 hitbox, but it applies to all hitboxes [[Hitstun#List of moves with hitstun modifiers|due to a glitch]]. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | ! Hitstun | ||
Line 10: | Line 12: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 29: | Line 32: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 48: | Line 52: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=180 | |angle=180 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 61: | Line 66: | ||
|sfx=Slash | |sfx=Slash | ||
|slvl=S | |slvl=S | ||
|hitbits=Fighter only | |||
}} | }} | ||
|'''+2''' frames | |'''+2''' frames | ||
Line 67: | Line 73: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 86: | Line 93: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 105: | Line 113: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=25 | |bk=25 | ||
|ks=25 | |ks=25 | ||
Line 124: | Line 133: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|4-5 | |4-5 | ||
|- | |- | ||
! | !rowspan=2|Continuability!!Held on hit or tapped | ||
|9 | |9-30 | ||
|- | |- | ||
!Interruptible | !Held without hitting | ||
|17 | |||
|- | |||
!colspan=2|Interruptible | |||
|32 | |32 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|40 | |40 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=8|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=15|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=9}} | ||
|- | |||
{{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=22}}{{FrameStrip|t=Blank|c=10}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavRobin|g=SSBU}} | {{MvSubNavRobin|g=SSBU}} | ||
[[Category:Robin (SSBU)]] | [[Category:Robin (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 17:52, July 29, 2022
Overview[edit]
Hitboxes[edit]
The scripts only specify a hitstun modifier for the ID 2 hitbox, but it applies to all hitboxes due to a glitch.
Timing[edit]
Hitboxes | 4-5 | |
---|---|---|
Continuability | Held on hit or tapped | 9-30 |
Held without hitting | 17 | |
Interruptible | 32 | |
Animation length | 40 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|