Ivysaur (SSBU)/Neutral special: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {| class="wikitable" style="float:right; margin:4pt;" |- !colspan=5| Ivysaur neutral special hitbox visualizations. |- ! Grounded || Ae...) |
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(11 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
! Grounded || Aerial | ! Grounded || Aerial | ||
|- | |- | ||
| |[[File:IvysaurNSpecialGroundedSSBU.gif| | | |[[File:IvysaurNSpecialGroundedSSBU.gif|284px]] || [[File:IvysaurNSpecialAerialSSBU.gif|305px]] | ||
|- | |- | ||
|} | |} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | |||
*{{buff|[[Bullet Seed]]'s hits connect more reliably.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 37: | Line 40: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|setweight=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 60: | Line 64: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|setweight=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 83: | Line 88: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|setweight=t | |||
}} | }} | ||
{{HitboxTableTitle|Launcher (aerial)|42}} | {{HitboxTableTitle|Launcher (aerial)|42}} | ||
Line 107: | Line 113: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|setweight=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 130: | Line 137: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|setweight=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 153: | Line 161: | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|setweight=t | |||
}} | |||
{{HitboxTableTitle|Loop launcher|42}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=2.0% | |||
|sd=1.0 | |||
|angle=100 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=110 | |||
|r=4.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=4.5 | |||
|zpos=3.5 | |||
|ff=0.8 | |||
|sdi=0.0 | |||
|type=Typeless | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=S | |||
|a=f | |||
|clang=f | |||
|rebound=f | |||
|setweight=t | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=2.0% | |||
|sd=1.0 | |||
|angle=100 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=110 | |||
|r=4.0 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=4.5 | |||
|zpos=-3.5 | |||
|ff=0.8 | |||
|sdi=0.0 | |||
|type=Typeless | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=S | |||
|a=f | |||
|clang=f | |||
|rebound=f | |||
|setweight=t | |||
}} | }} | ||
{{HitboxTableTitle|Seeds (clean multihits)|42}} | {{HitboxTableTitle|Seeds (clean multihits)|42}} | ||
Line 176: | Line 234: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle|Seeds (late multihits)|42}} | {{HitboxTableTitle|Seeds (late multihits)|42}} | ||
Line 199: | Line 258: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle|Final seed|42}} | {{HitboxTableTitle|Final seed|42}} | ||
Line 222: | Line 282: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Ivysaur will fire | Ivysaur will fire between 4 and 10 looping shots, followed by the finishing shot. Looping shots are clean on 1-3 and late on 4-8 of their lives. | ||
===Minimum duration=== | |||
{|class="wikitable" | |||
!Launching hit | |||
|7-8 | |||
|- | |||
!Looping shot | |||
|13, 19, 25, 31 | |||
|- | |||
!Final shot | |||
|37 | |||
|- | |||
!Interruptible (ground, air) | |||
|80, 67 | |||
|- | |||
!Animation length | |||
|94 | |||
|} | |||
===In general=== | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Launching hit | ||
|7-8 | |7-8 | ||
|- | |- | ||
! | !First loop frame | ||
|13 | |13 | ||
|- | |- | ||
! | !Looping shot | ||
| | |13, 19, 25, 31, [37, 43, 49, 55, 61, 67] | ||
|- | |- | ||
! | !Last loop frame | ||
| | |17 | ||
|- | |- | ||
!Animation length | !Final shot | ||
|59 | |11 + [loops * 6] | ||
|- | |||
!Interruptible (ground) | |||
|12 + [loops * 6] + 45 | |||
|- | |||
!Interruptible (air) | |||
|12 + [loops * 6] + 32 | |||
|- | |||
!Animation length | |||
|12 + [loops * 6] + 59 | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | |'''Grounded''' ||{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagLoopS}}{{FrameStrip|t=Hitbox|c=6|e=HitboxLoopS|s=HitboxLoopE}}{{FrameStrip|t=Lag|c=44|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=15}} | ||
|- | |||
|'''Aerial''' ||{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagLoopS}}{{FrameStrip|t=Hitbox|c=6|e=HitboxLoopS|s=HitboxLoopE}}{{FrameStrip|t=Lag|c=31|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=28}} | |||
|- | |||
|'''Looping shot''' ||{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=57}} | |||
|- | |||
|'''Final shot''' ||{{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Blank|c=51}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|prop=y|interruptible=y|loop=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|prop=y|interruptible=y|loop=y}} | ||
{{MvSubNavIvysaur|g=SSBU}} | {{MvSubNavIvysaur|g=SSBU}} | ||
[[Category:Ivysaur (SSBU)]] | [[Category:Ivysaur (SSBU)]] | ||
[[Category:Neutral special moves (SSBU)]] | [[Category:Neutral special moves (SSBU)]] |
Latest revision as of 03:39, January 23, 2022
Ivysaur neutral special hitbox visualizations. | ||||
---|---|---|---|---|
Grounded | Aerial | |||
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Overview[edit]
Update History[edit]
Bullet Seed's hits connect more reliably.
Hitboxes[edit]
Timing[edit]
Ivysaur will fire between 4 and 10 looping shots, followed by the finishing shot. Looping shots are clean on 1-3 and late on 4-8 of their lives.
Minimum duration[edit]
Launching hit | 7-8 |
---|---|
Looping shot | 13, 19, 25, 31 |
Final shot | 37 |
Interruptible (ground, air) | 80, 67 |
Animation length | 94 |
In general[edit]
Launching hit | 7-8 |
---|---|
First loop frame | 13 |
Looping shot | 13, 19, 25, 31, [37, 43, 49, 55, 61, 67] |
Last loop frame | 17 |
Final shot | 11 + [loops * 6] |
Interruptible (ground) | 12 + [loops * 6] + 45 |
Interruptible (air) | 12 + [loops * 6] + 32 |
Animation length | 12 + [loops * 6] + 59 |
Grounded | ![]() |
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Aerial | ![]() |
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Looping shot | ![]() |
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Final shot | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() ![]() Loop point |
![]() ![]() Prop event |
![]() Interruptible |
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