Ridley (SSBU)/Up special: Difference between revisions
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Roadrunnerto (talk | contribs) (Created page with "{{ArticleIcons|ssbu=y}} {{competitive expertise}} {{incomplete}} ==Overview== ==Update history== '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' *{{buff|Wing Blitz's landing hitbo...") |
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*{{buff|[[Wing Blitz]]'s landing hitbox when angled down no longer affects aerial opponents. Although this removes occasional situations where the landing hitbox could hit aerial opponents if the main attack missed, it is overall a buff, as it prevents more common situations where the landing hitbox would override the main attack's knockback (thus ruining [[meteor smash]] attempts) if used too close to the edge.}} | *{{buff|[[Wing Blitz]]'s landing hitbox when angled down no longer affects aerial opponents. Although this removes occasional situations where the landing hitbox could hit aerial opponents if the main attack missed, it is overall a buff, as it prevents more common situations where the landing hitbox would override the main attack's knockback (thus ruining [[meteor smash]] attempts) if used too close to the edge.}} | ||
==Hitboxes== | ==Hitboxes== | ||
==Timing== | ==Timing== |
Revision as of 10:20, February 16, 2021
Overview
Update history
- Wing Blitz's landing hitbox when angled down no longer affects aerial opponents. Although this removes occasional situations where the landing hitbox could hit aerial opponents if the main attack missed, it is overall a buff, as it prevents more common situations where the landing hitbox would override the main attack's knockback (thus ruining meteor smash attempts) if used too close to the edge.
Hitboxes
Timing
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