Marth (SSBM)/Neutral attack: Difference between revisions
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=Overview= | {{ArticleIcons|ssbm=y}} | ||
==Overview== | |||
Like many of Marth's other moves, his neutral attack, or [[Jab]], has great range and power. It is most often used to string into other tilts, or to interrupt characters falling down, as its large and long lasting hitbox can interrupt many common recoveries and approach options. | |||
==Hit 1== | ==Hit 1== | ||
==Hitboxes== | ===Hitboxes=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
Line 14: | Line 15: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=-200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 29: | Line 30: | ||
|bn=71 | |bn=71 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 42: | Line 43: | ||
|bn=25 | |bn=25 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 54: | Line 55: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=1200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
===Timing=== | |||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
Line 85: | Line 87: | ||
==Hit 2== | ==Hit 2== | ||
==Hitboxes== | ===Hitboxes=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
Line 96: | Line 98: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=-200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 111: | Line 113: | ||
|bn=71 | |bn=71 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 124: | Line 126: | ||
|bn=25 | |bn=25 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 136: | Line 138: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=1200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
===Timing=== | |||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
Line 162: | Line 165: | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | ||
==Related moves== | ==Related moves== |
Latest revision as of 15:26, September 13, 2020
Overview[edit]
Like many of Marth's other moves, his neutral attack, or Jab, has great range and power. It is most often used to string into other tilts, or to interrupt characters falling down, as its large and long lasting hitbox can interrupt many common recoveries and approach options.
Hit 1[edit]
Hitboxes[edit]
Timing[edit]
Hitbox | 4-8 |
---|---|
Interruptible | 26 |
Animation length | 28 |
Earliest Continuable Point | 20 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
Hit 2[edit]
Hitboxes[edit]
Timing[edit]
Hitbox | 4-8 |
---|---|
Interruptible | 26 |
Animation length | 28 |
Lag time |
Hitbox |
Interruptible |
Related moves[edit]