Yoshi (SSBU)/Up special
Overview[edit]
Update History[edit]
Egg Throw deals less shield damage.
Hitboxes[edit]
Timing[edit]
The egg bursts when hitting an opponent or surface, triggering the explosion hitbox earlier.
Yoshi can grab ledges during any portion of the move as long as he is not moving upward.
Egg | 16-61 |
---|---|
Burst | 62-64 |
Interruptible | 56 |
Animation length | 57 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() ![]() Prop event |
![]() Interruptible |
Parameters[edit]
Move[edit]
Gravity | 0.07 |
---|---|
Falling speed | 1.29 |
Air speed multiplier | 0.9 |
Vertical speed multiplier on startup | 0.8 |
Vertical speed added from first aerial hop | 2.5 |
Max vertical speed from hop | 2.6 |
Multiplier for vertical speed added multiplier for subsequent hops | 0.8 |
Maximum hops from throws per air time | 3 |
Default egg throw angle | 58° |
Egg throw angle range | 90° to 18° |
Stick sensitivity to aim throw | 0.5 |
Egg X/Y offsets | [5, 13] |
Note: unlike in previous games, the vertical speed provided to Yoshi per hop is affected by his vertical speed when initiating a throw. Per the params above, the formula for the vertical speed from each hop is with a maximum of 2.6, where y is Yoshi's vertical speed at the moment the move was initiated, be it positive or negative, and n is the number of times Yoshi has already used the move without landing. Assuming Yoshi's stats haven't been modified, this results in a minimum speed of 1.468 for the first hop, 0.968 for the second, and 0.568 for the third. This also means that the optimal time to use the move is just before the peak of a jump for the first use, or while Yoshi still has some vertical momentum for the second or third uses, while using the move immediately out of a jump will waste some of the jump, due to the vertical speed cap of 2.6.
Egg[edit]
The eggs' initial speed when thrown is equal to 1.5 + 0.082f
, where f is the amount of frames the button is held for during startup (15 maximum).
Lifetime before exploding | 46 frames |
---|---|
Vertical speed multiplier | 1.25 |
Gravity | 0.09 |
Falling speed | 10 |
Maximum vertical speed to bounce off ground | 1.6 |
Speed multiplier after bouncing off ground | 0.8 |
Maximum bounces | 2 |
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