Super Smash Bros. Brawl

Wii Remote selection sound

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The Wii Remote selection sound is a feature that appears only in Super Smash Bros. Brawl. If a player is using any controller aside from GameCube, when they select a character on the character selection screen in a Group Brawl, a sound effect will be emitted from that player's Wii Remote. Each character's sound effect is different, and the volume can be adjusted by using the Home menu. The Random box provides no sound.

List of selection sounds[edit]

Character Sound Description
Mario Sound.png Mario says "Here we go!"
Luigi Sound.png Luigi says "Hii-yah!"
Peach Sound.png Peach says "Sweet!"; the voice clip is from her up taunt from Melee.
Bowser Sound.png Bowser roars; this roar is one of his stock roaring sound effects from Melee.
Yoshi Sound.png Yoshi lays an egg and says "Yoshiii!"; the voice clip was last used in Melee.
Wario Sound.png Wario gives three short laughs, similar to his up taunt.
Donkey Kong Sound.png DK roars, similar to his attack sounds.
Diddy Kong Sound.png Diddy taps the ground and makes a short giggle, similar to his edge-grabbing sound.
Link Sound.png Link yells; the voice clip is the same one used for his up smash.
Toon Link Sound.png A noise plays, similar to the one that plays when talking to people in The Wind Waker, and then Toon Link shouts similarly to his up smash.
Zelda/Sheik Sound.png Zelda makes the Transform sound effect and shouts similarly to what she did in Melee after using Farore's Wind. The same sound plays when Sheik is selected.
Ganondorf Sound.png Ganondorf yells; the voice clip last appeared in Melee's Sound Test.
Samus Sound.png Samus makes a blasting noise followed by a double jump noise; both are from Melee. The same sounds play when Zero Suit Samus is selected (although she is normally absent on the character selection screen).
Kirby Sound.png Kirby makes a bouncy sound and says "Haaaaiii!"; the voice clip is from Melee.
Meta Knight Sound.png Meta Knight's sound is different in Japanese and English. In English, he says "Fight me!" in a slightly different tone than his side taunt. In Japanese, he yells repeatedly; the voice clip is the same one used for his rapid jab.
King Dedede Sound.png Dedede spins his hammer and laughs similar to his side taunt.
Fox Sound.png Fox says "C'mon." in a different tone than his down taunt.
Falco Sound.png Falco says, "Piece of cake."
Wolf Sound.png Wolf says, "Playtime's over."
Pikachu Sound.png Pikachu says "Pii-ka!", similar to its battle cries in Melee.
Jigglypuff Sound.png Jigglypuff's sound is different in Japanese, English, French, and German. In English, it makes a bouncy sound and says "Puff!". In Japanese, it says "Purin, Purin!", similarly to its up taunt.
Pokémon Trainer Sound.png The Trainer opens a Poké Ball and says "Go for it!" Selecting Squirtle, Ivysaur, or Charizard uses the same sound.
Lucario Sound.png Lucario grunts; the voice clip is the same one used for its up smash.
Captain Falcon Sound.png Falcon says "yeeeeAAAAAAAAHHHHHH!", similar to how he did so in his victory pose from previous games. The voice clip was last used in Melee.
Ness Sound.png Ness says "Okay." like his up taunt.
Lucas Sound.png Lucas shouts like his up smash.
Ice Climbers Sound.png The Climbers produce an Ice Shot and both say "Youp!" like their side taunt.
Marth Sound.png Marth swings his sword twice and shouts.
Ike Sound.png Ike says "Prepare yourself." in a different tone than his side taunt.
Mr. Game & Watch Sound.png Mr. Game & Watch makes five beeps.
Pit Sound.png Pit says "The fight is on!"; the voice clip is the same one used for his up taunt.
Olimar Sound.png Olimar plucks a Pikmin, the Pikmin cheers, and Olimar blows his whistle.
R.O.B. Sound.png R.O.B. makes a pair of whirring noises.
Sonic Sound.png The score tally originally from the first Sonic the Hedgehog game plays.
Snake Sound.png Snake says "It's showtime!"

Trivia[edit]

  • Despite not appearing in Brawl outside of unused files in the game's data, Mewtwo has a Wii Remote selection sound. The file for this in the game's data, however, is empty and does not produce sound when played back.
  • Excluding characters whose voice lines were translated, Meta Knight and Jigglypuff are the only characters who use distinctly different sounds in different regional releases of Brawl.
  • Sonic is the only character that doesn't make his own sound (either through vocalizing or one of his actions), instead using the score tally sound from his games.