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Ganondorf's up and down throws[edit]

His up and down throws don't have any follow-ups, because up throw's base knockback is way too high to be reliable at "follow-uping" and down throw send foes way too far from him to follow-up. YoshiKong (talk) 21:11, 21 January 2015 (EST)

You might be doing it wrong. Look at this guide [1] 19:13, 22 January 2015 (EST)

Rosalina's Moveset[edit]

What you put, while accurate, is a bit much; we don't rally put stuff related to combos or the like in the moveset tables. AidanzapunkSignaturesmall.PNGAidan the Aura Master 08:20, 11 March 2015 (EDT)

I see nothing wrong with your edit; it adds useful information without going into too much depth. Please continue. Toomai Glittershine ??? The Resolute 10:01, 11 March 2015 (EDT)

Looking at it now...I honestly see nothing wrong with it now. Guess I should've een what there was before making assumptions. My apologies. AidanzapunkSignaturesmall.PNGAidan the Aura Master 10:05, 11 March 2015 (EDT)

Up tilt[edit]

It has too high of knockback scaling to be effective for follow-ups or juggling (i explained the latter in that it last for only 5 hits). YoshiKong (talk) 08:36, 1 April 2015 (EDT)

Once again. Which part of backing up with a source did you NOT understand? Find the source that talks about Zelda's up tilt. I know it last shorter hits, but some other Zelda players said that it only improve her combo potential slightly. Most of them should work at very low percentage and very few work at mid percentage. 10:19, 1 April 2015 (EDT)
Not every characters can be combo'd with up tilt easily. Some floaties like Luigi can nair of this; others characters has to escape by jumping. Good Zelda players will bait their reaction and punish with another attack. It doesn't have to be a true combo. Besides her up tilt is her main answers against aerial opponents.

Combos from: Up Throw at low percents, Up Tilt at low percents, Up Smash at low percents, Neutral Air at any percent, Down Air at mid percents (Ground bounce required).

Combos to: Jab at low percents, Up Tilt at low percents, Up Smash at low percents, Up Air at mid percents, Neutral air at low-mid percents, Forward Tilt at low percents, Forward Smash at low percents, Down Tilt at low percents, Farore's Wind at mid-high percents, Nayru's Love at low percents. Remember me: Up Tilt → Nair, Up Throw → Up Tilt, Up Tilt → Up Tilt 10:38, 1 April 2015 (EDT)

As an IP making good edits...[edit]

...consider making an account. Miles (talk) 02:09, 5 April 2015 (EDT)

Okay. I have my recent account I created few years ago. So i'm gonna have to login. (Luigi540) 02:14, 5 April 2015 (EDT)
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