User:Aidanzapunk/Favorite Games

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Everyone has their favorites. So here's some of my favorite video games. If you want to see me gush about just the Sonic the Hedgehog series, jump over here.

Game Description
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Baten Kaitos Origins (2006)
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I actually emulated this game onto my computer. I was searching for more GCN games to get, and I saw Baten Kaitos Origins. I recognized it from the Gaur Plain stage in Smash 4, and so I figured, why not? And holy shit, did I make a good choice. I'm not one who's normally into RPGs, but this game honestly has the best combat system I've seen in any RPG I've played.
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Celeste (2018)
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You ever have a game hit you right in the heart? Celeste did that to me. It's such a beautifully crafted game, with a phenomenal soundtrack, and Madeline actually has anxiety and the occasional panic attack, so she becomes a character you genuinely care about. The level design is also unique, and while it can be a bit challenging (as in, by the time I beat the game, I had over 1700 deaths), it's still a wonderful game that deserves all the praise it gets.
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Kid Icarus: Uprising (2012)
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I was late to the party with this game (by a long shot), and I think finally playing it was when that regret hit me the hardest, but this game was incredible. The cutscenes are beautiful, the soundtrack fits everything, and the dialogue is easily the best part about the game.
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Kingdom Hearts (2002)
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While not quite as good as the sequel, in my opinion, there's still so much that this game has to offer. It plays fairly differently from future games, its plot is way more simple and clean than any other game, its world design is immensely better than the sequel, and it has a unique charm to it that I think hasn't been replicated in any other game in the series. Sure, there's some good quality of life improvements as the series goes on, but it's always nice to go back to where it all started.
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Kingdom Hearts II (2005)
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In the past, I rarely replayed games, primarily because I knew what's coming, and I felt there wasn't really that much more for me in terms of what the game could offer beyond the initial playthrough. The Kingdom Hearts series helped prove me wrong, though, because even if you know the story, there's still so much you can do in the game that makes it worth reliving. I don't think there's a better example of this than Kingdom Hearts II: by itself, it's already a fantastic sequel by both expanding on the story established in the original Kingdom Hearts and Chain of Memories, refining the gameplay of the first game by creating one of the best combat styles of an action RPG, and integrating the characters into the Disney worlds in a way honestly not seen in any other game, but it's an even more fantastic individual game by just how much it offers, with its collectibles, Drive Form abilities, character-specific Limits, numerous side boss battles, and everything else.
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Life Is Strange (2015)
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I'm bad at on-the-spot decision making (unless I know what I'm doing), so I don't really play a lot of decision-based games, especially when those games are super stingy about it and certain things can affect what happens next. But Life is Strange handles it in such a good way. You can rewind time to see the outcome of a different decision, or you can let it play out and see how things go. A big thing is you can also take time to think it out, unlike 90% of Telltale's games. I also adore the alternative genre of music that the game uses, and I have a lot of those songs on my music.
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Octopath Traveler (2018)
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I'll admit it: I'm terrible at RPGs. But this one really intrigued me, all the way back when it was revealed in that Direct in 2017. I downloaded the demo, and enjoyed it completely. I was sure to stay on top of everything about the game as time went on. I also downloaded the second demo, and enjoyed that fully as well. And I was definitely sure to preorder the Wayfarer's Edition, which was absolutely worth the cost. It looks amazing, it sounds amazing, and it plays amazing.
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Phoenix Wright: Ace Attorney − Trials and Tribulations (2004/2007)
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Of the three games in the original trilogy, this one has to be my favorite. The way everything was handled beautifully made it easily the best game of the three, and the last case is, hands down, my favorite case out of all of them. The very last scene was also a very nice and badass callback to the first game in the series.
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Pokémon Black (2010)
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Pokémon has been a franchise that's always stuck with me. Ironically, I was scared of it as a very young child, but after being properly introduced to it, it has remained one of my favorite franchises since I started playing Emerald for the first time. But of the games I've played, Black has to be my absolute favorite of the bunch—it is extremely memorable as a whole, has an engaging story, has an impressive visual style (especially for a DS game), and so much more.
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Portal 2 (2011)
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I am not a huge fan of first-person shooters, especially on PC. I don't like moving the camera with a mouse, and I don't like using the keyboard as a "controller", and as a result, I don't really have a lot of fun playing them—it's why I didn't want to play either Portal game for so long, because, as intriguing as they were, I didn't think I'd enjoy it as a game (which is also the reason why, to this day, my only experience with Majora's Mask is watching playthroughs on YouTube). Boy, was I wrong. Both of these games are fantastic, but the second one amps it up by a ton in terms of both mechanics and story. Very few sequels end up being better than the original, and Portal 2 is definitely one of those.
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Professor Layton and the Diabolical Box (2007)
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The Professor Layton series is one I hold very near and dear to my heart, and I could go on forever about how much I adore this series. Every game is an adventure from start to finish, complete with puzzles that you have to wrap your brain around, stories that twist and turn at every possible chance, and side content to keep you entertained even after you've beaten the game. While Curious Village was no slouch in any of these departments, Diabolical Box ups the ante by increasing the amount of content that you have at your disposal, with four fully explorable locations, puzzles that utilize unique mechanics (like a train ticket included in the game's instruction manual and the DS's microphone), and minigames that are more involved with the environment.
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Professor Layton and the Unwound Future (2008)
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I told you I could go on forever about this series. Talk about a phenomenal experience on such tiny screens. This game, by far, has the best story in the franchise. It's filled with so much intrigue that keeps you wondering what on earth is going on, and the ending just keeps slamming you with twist after twist, gutpunch after gutpunch, putting you on an intense rollercoaster ride of emotions that you don't want to end. This game, quite fittingly, will never be lost to time.
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Shovel Knight (2014)
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This is a really great platformer. It's a nice shoutout to all the NES-era platformers, with its gameplay, level design, and soundtrack, while still keeping things fresh, with its storyline and characters. And I love just how much is in this game, making you want to come back and enjoy levels again and again.
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Skullgirls (2012)
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This one was bought solely because I happened to stumble upon the wiki for the game, but I'm glad I did find it, because it's easily one of the best fighting games I've ever played. Solid gameplay mechanics with an incredible roster, a story that intertwines with itself every which way to create some incredible lore based around the series, and don't even get me started on all the great music this game has.
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Super Mario Galaxy (2007)
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It is perhaps a hot take to say that I think this is much better than the sequel, and it would probably irk some people if I added to that that I haven't even played the sequel. However, I'm an absolute sucker for a good story, and this game has it in spades. Is it, realistically speaking, carried singlehandedly by the main character introduced in this game and her companions? Yes. Do I care? No. Rosalina is such a great character, with wonderful personality traits and an incredible design (seriously, she's gorgeous), and it will always pain me to think that Miyamoto shoved that all aside for the sequel. Thankfully, she became such a popular character that she's since become a mainstay in the franchise. More specifically about the game, however, it's just so fun. I have a soft spot for space, and the levels in this game take that and make such memorable locations out of it, all while never forgetting the standard Mario touch. Major shoutouts to this game for also being the first in the series with a fully orchestrated soundtrack, which is a tremendous bonus when playing the game.
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Super Smash Bros. Ultimate (2018)
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I'm an absolute sucker for crossovers. And this game has all of it. With popular franchises like Mario, Kirby, The Legend of Zelda, and Pokémon, not as well known franchises like Game & Watch and EarthBound, iconic franchises like Metroid, Castlevania, and Banjo-Kazooie, and third-party franchises like Metal Gear, Sonic the Hedgehog, Street Fighter, Final Fantasy, Persona, Dragon Quest, Fatal Fury, Minecraft, and Kingdom Hearts, Ultimate is definitely one of the greatest games of all time, one of the greatest crossovers of all time, and deserving of the name "Ultimate".