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Display title | Template talk:Bosses |
Default sort key | Bosses |
Page length (in bytes) | 1,854 |
Namespace | Template_talk |
Page ID | 42901 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | Toomai (talk | contribs) |
Date of page creation | 11:14, April 12, 2014 |
Latest editor | Omega Tyrant (talk | contribs) |
Date of latest edit | 05:29, May 5, 2014 |
Total number of edits | 4 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Someone keeps adding the Yellow Devil to this template and I can't understand why. Just because Sakurai uses the term "boss" to refer to it doesn't mean it suddenly fits our definition of "non-playable character that appears as a stronger-than-usual opponent in specific circumstances in one-player modes". Claiming that the game "handles boss battles differently" is also unsubstantiated; the Yellow Devil is mechanically a combination of two stage hazards and doesn't have anything special about it otherwise. Toomai Glittershine The Brass 11:14, 12 April 2014 |
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