- Why wouldn't he be? I'm more surprised with Sonic. - BattleFranky202 (talk) 01:57, 11 March 2009 (UTC)
When Mr. G&W uses his Final Smash, not only does he have unlimited swim time, but he is also unaffected by currents(So, even on Jungle Japes, he can move normally or stay still in the water). Do you think this is relevant enough to be in the article? Bralef (talk) 19:39, 15 April 2009 (UTC)Bralef
What exactly is the difference between characters?
Alright, I give up. I've been testing for a solid hour and cannot figure out what the difference between characters is. I dump Squirtle, Charizard, Dedede, and Sonic in the ocean and they all drown at the same time at various percents. They panic instantly at around 90% (give or take one or two). The difference between any two characters' swim times are statistically irrelevant. (I haven't tested everyone, but as of now I don't see the point.) The only difference I can find is that some characters take longer to surface than others - but that's only because of fallspeed. Toomai Glittershine The Stats Guy cntrbs 14:46, 16 June 2009 (UTC)
That doesn't seem right. I tested swimming abilities between all of the Mushroom Kingdom characters (save Yoshi), and they all had different swim times. Mario swam for about three seconds longer than Peach at 0%, if I remember correctly, but I can check again to be sure. Ederek-Cole (talk) 22:23, July 18, 2010 (UTC)
- Just double checked. I was mistaken; it seems just about everyone drowns after around 8 seconds, with minimal difference between. Though it seems fallspeed may determine how fast a character drowns once they start to sink--irrelevant as that may be. Ederek-Cole (talk) 22:58, July 18, 2010 (UTC)
I took some of the intro and added it to a "Mechanic" section. Is the cleanup done now or is 1 section not enough?188.8.131.52 20:39, 24 February 2014 (EST)
- Doesn't seem notable. Penro 21:05, 7 March 2016 (EST)
Can you put the swimming speeds for all characters in Brawl, Smash Wii U and Ultimate?