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GameCube controller: Difference between revisions

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{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}}
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{{move|GameCube controller|The article's text doesn't have it capital, nor does the template. The other controller articles don't have it capital except '''''Classic Controller''''', which appears to be a proper noun.}}
[[Image:GCCont.jpg|right|thumb|A purple GameCube controller]]
[[Image:GCCont.jpg|right|thumb|A purple GameCube controller]]
The '''Nintendo GameCube controller''' is the [[Controllers|controller]] for the [[Nintendo GameCube]]. It is somewhat in the vein of the [[Nintendo 64 controller]], but it lacks the middle grip.  
The '''Nintendo GameCube controller''' is the [[Controllers|controller]] for the [[Nintendo GameCube]]. It is somewhat in the vein of the [[Nintendo 64 controller]], but it lacks the middle grip.  

Revision as of 12:04, September 2, 2012

Move.png It has been suggested that this article should be moved to GameCube controller.
The reason given for the move is: The article's text doesn't have it capital, nor does the template. The other controller articles don't have it capital except Classic Controller, which appears to be a proper noun. (Discuss)
A purple GameCube controller

The Nintendo GameCube controller is the controller for the Nintendo GameCube. It is somewhat in the vein of the Nintendo 64 controller, but it lacks the middle grip.

The GameCube controller is used to play Super Smash Bros. Melee on the GameCube. The Wii is also compatible with the GameCube controller, meaning that Super Smash Bros. Brawl can be played using a GameCube controller, and the Virtual Console release of Super Smash Bros. can also be played using the GameCube controller. Certain third-party GameCube controllers are not recognized by Brawl.

The upcoming Nintendo Wii U system is not compatible with the GameCube controller, meaning Super Smash Bros. 4 will not utilise the GameCube controller without the usage of a third party device.

The GameCube is the most commonly used controller in competitive Smash, usually being used over the other options for SSB and Brawl, for not only being the same as the Melee controller but for being wired (unlike all Wiimote possibilities) and having an effective layout.

Standard controls for Super Smash Bros Brawl

File:GCN ControlStick.png Move
File:GCN AButton.png Standard attacks
File:GCN BButton.png Special moves
File:GCN CStick.png Stick-smash
File:GCN XButton.pngFile:GCN YButton.png Jump
File:GCN ZButton.png Grab
File:GCN LButton.pngFile:GCN RButton.png Shield
File:GCN DPad.png Taunt (up only in Melee, all in Brawl)
File:GCN StartPauseButton.png Pause

Standard controls for Super Smash Bros. (Virtual Console)

Control N64 equivalent Action
File:GCN ControlStick.png File:N64 ControlStick.png Move
File:GCN AButton.png File:N64 AButton.png Standard attacks
File:GCN BButton.png File:N64 BButton.png Special moves
File:GCN CStick.pngFile:GCN XButton.pngFile:GCN YButton.png File:N64 CButtons.png Jump
File:GCN ZButton.png File:N64 RButton.png Grab
File:GCN LButton.pngFile:GCN RButton.png File:N64 ZButton.png Shield
File:GCN DPad.png File:N64 LButton.png Taunt
File:GCN StartPauseButton.png File:N64 StartButton.png Pause
Nothing File:N64 DPad.png Nothing