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Zelda (SSB4)/Dash attack: Difference between revisions

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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Clean hit|42}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=12% |angle=50 |bk=85 |...)
 
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{{competitive expertise}}
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Revision as of 14:01, January 26, 2017

Competitive.png This article or section may require competitive expertise.
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Data.png This article or section may require additional technical data.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 12% 0 AngleIcon50.png 85 70 0 2.2 0 0.0 10.0 12.8 1.0x 1.2x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Magic).png EffectIcon(Magic).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png
1 0 9% 0 AngleIcon50.png 80 50 0 5.0 0 0.0 10.0 13.8 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Magic).png EffectIcon(Magic).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Magic zap SpecialsDirect.png
Late hit
0 0 6% 0 AngleIcon50.png 80 50 0 4.8 0 0.0 10.0 13.8 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png TypeIcon(Magic).png EffectIcon(Magic).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Magic zap SpecialsDirect.png