Villager (SSBU)/Up smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:VillagerUSmashSSBU.gif|thumb| | [[File:VillagerUSmashSSBU.gif|thumb|350px|Hitbox visualization showing Villager's up smash.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|3.0}} | |damage={{ChargedSmashDmgSSBU|3.0}} | ||
|angle=87 | |angle=87 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
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|damage={{ChargedSmashDmgSSBU|3.0}} | |damage={{ChargedSmashDmgSSBU|3.0}} | ||
|angle=115 | |angle=115 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
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|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Hits 2-5| | {{HitboxTableTitle|Hits 2-5|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|sfx=Fire | |sfx=Fire | ||
|slvl=S | |slvl=S | ||
|setweight=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
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|sfx=Fire | |sfx=Fire | ||
|slvl=S | |slvl=S | ||
|setweight=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
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|sfx=Fire | |sfx=Fire | ||
|slvl=S | |slvl=S | ||
|setweight=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
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|sfx=Fire | |sfx=Fire | ||
|slvl=S | |slvl=S | ||
|setweight=t | |||
}} | }} | ||
{{HitboxTableTitle|Hit 6| | {{HitboxTableTitle|Hit 6|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
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Revision as of 17:38, January 23, 2022
Overview
Update History
- Up smash's hits connect more reliably.
- This change boosted the firework launcher's base knockback to connect to the explosion more reliably. However, it was increased so much that it can sometimes launch the opponent out of the explosion, making the move miss entirely.
- Up smash's hits connect more reliably, fixing the issue patch 3.1.0 introduced.
- Up smash's first hit has more set knockback (80 → 120), allowing it to launch buried opponents out of the ground into the following hits.
- Up smash deals more damage (1% → 1.5% (hits 2-5), 4% → 4.6% (hit 6); total: 11% → 13.6%) with no compensation on knockback, improving its KO potential.
Hitboxes
Timing
Charges between | 7-8 |
---|---|
Hit 1 | 12-13 |
Hits 2-5 | 17-18, 21-22, 25-26, 29-30 |
Hit 6 | 33-34 |
Interruptible | 54 |
Animation length | 53 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|