Villager (SSBU)/Up tilt
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Overview[edit]
Update History[edit]
The move grants intangibility on Villager's head and arm during frames 7-25, giving it better anti-air utility.
The first hit's aerial-only hitbox has gained a hitstun modifier of 2, allowing it to connect more reliably into the second hit.
Hitboxes[edit]
For the first hit, only the ID 2 hitbox has a hitstun modifier specified in the scripts, but it applies to all its hitboxes due to a glitch.
Timing[edit]
| Head and arm intangible | 7-25 |
|---|---|
| Hit 1 | 7-18 |
| Hit 2 | 22-25 |
| Interruptible | 48 |
| Animation length | 52 |
| Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Head and arm |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|