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Villager (SSBU)/Forward aerial: Difference between revisions

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{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|1.2.0}}'''
*'''Bug''': Created the Slingshot Crash glitch where if Villager or Isabelle Pocket one another's slingshot from a Pocket, the game will crash.
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
*{{bugfix|Slingshot Crash Glitch fixed.}}
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{nerf|Slingshot attacks (forward and back aerials) deal less shield damage.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{HitboxTableTitle|Clean hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 11: Line 19:
|sd=-3.5
|sd=-3.5
|angle=361
|angle=361
|af=3
|bk=55
|bk=55
|ks=100
|ks=100
Line 25: Line 34:
|slvl=M
|slvl=M
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Late hit|24}}
{{HitboxTableTitle|Mid hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 32: Line 42:
|sd=-2.0
|sd=-2.0
|angle=361
|angle=361
|af=3
|bk=10
|bk=10
|ks=100
|ks=100
Line 46: Line 57:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
}}
}}
{{HitboxTableTitle|Latest hit|24}}
{{HitboxTableTitle|Late hit|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 53: Line 65:
|sd=-1.0
|sd=-1.0
|angle=361
|angle=361
|af=3
|bk=10
|bk=10
|ks=100
|ks=100
Line 67: Line 80:
|slvl=S
|slvl=S
|direct=f
|direct=f
|reflectable=t
}}
}}
|}
|}
==Timing==
==Timing==
===Attack===
===Attack===
Line 76: Line 91:
|-
|-
!Clean hit
!Clean hit
|10-11
|10-12
|-
!Mid hit
|13-18
|-
|-
!Late hit
!Late hit
|12-17
|19-23
|-
!Latest hit
|18-23
|-
|-
!Ending autocancel
!Ending autocancel
Line 95: Line 110:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Blank|c=9}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=31}}
{{FrameStrip|t=Blank|c=9}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=5|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=31}}
|-
|-
{{FrameStrip|t=Lag|c=9|e=LagPropS}}{{FrameStrip|t=Lag|c=30|s=LagPropE}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStrip|t=Lag|c=9|e=LagPropS}}{{FrameStrip|t=Lag|c=30|s=LagPropE}}{{FrameStrip|t=Interruptible|c=15}}
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===Landing lag===
===Landing lag===
{|class="wikitable"
{|class="wikitable"
!Interruptible
|15
|-
!Animation length
!Animation length
|14
|29
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=14}}
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|prop=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|prop=y|hitboxchange=y|autocancel=y|interruptible=y}}
==Pellet parameters==
These parameters are shared with Villager's {{mvsub|Villager|SSBU|back aerial}}.
{|class="wikitable"
!Lifetime
|14 frames
|-
!Travel speed
|4.8
|-
!Initial travel angle
|{{rollover|5.73°|0.1 in radians|y}}
|-
!Gravity
|0.1
|-
!Falling speed
|1
|-
!Can pierce opponents?
|No
|}


{{MvSubNavVillager|g=SSBU}}
{{MvSubNavVillager|g=SSBU}}
[[Category:Villager (SSBU)]]
[[Category:Villager (SSBU)]]
[[Category:Forward aerials (SSBU)]]
[[Category:Forward aerials (SSBU)]]

Latest revision as of 18:56, July 26, 2022

Hitbox visualization showing Villager's forward aerial.
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You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  1.2.0

  • Bug: Created the Slingshot Crash glitch where if Villager or Isabelle Pocket one another's slingshot from a Pocket, the game will crash.

  2.0.0

  •   Slingshot Crash Glitch fixed.

  3.0.0

  •   Slingshot attacks (forward and back aerials) deal less shield damage.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 7.0% -3.5   Forward 55 100 0   5.0 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Mid hit
0 0 0 4.0% -2.0   Forward 10 100 0   1.2 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Late hit
0 0 0 2.5% -1.0   Forward 10 100 0   1.2 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Clean hit 10-12
Mid hit 13-18
Late hit 19-23
Ending autocancel 30-
Interruptible 40
Animation length 54
                                                                                                           
                                                                                                           
                                                                                                           

Landing lagEdit

Interruptible 15
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
  
Prop event
 
Interruptible

Pellet parametersEdit

These parameters are shared with Villager's back aerial.

Lifetime 14 frames
Travel speed 4.8
Initial travel angle 5.73°
Gravity 0.1
Falling speed 1
Can pierce opponents? No