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Target: Difference between revisions

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{{merge|Target Smash!!|Not noteworthy enough.}}
{{ArticleIcons|ssb=y|ssbm=y|ssbb=y|ssb4=y}}
[[File:Various09 071024a-l.jpg|thumb|Level 1 target smash stage in brawl]]  
[[File:DK Target Test 1.jpg|thumb|Level 1 of Target Smash!! in ''Brawl'']]  
The '''Target''' is a bullseye used in the Target-destroying minigames of the [[Super Smash Bros. series|''Super Smash Bros.'' series]].  Each character has to break 10 of these Targets in the shortest possible time one can achieve.
The '''target''' is an object with a bullseye design that appears in the [[Target Smash]] and [[Target Blast]] bonus games throughout the ''{{b|Super Smash Bros.|series}}'' series as well as [[Smash Run]].


==In ''[[Super Smash Bros.]]''==
Targets appear solely in the Break the Targets! bonus/training mode. They sport a red and white design and can be broken by any attack. They are often positioned to require certain characters' special moves depending on whose level it is (such as one target in {{SSB|Mario}}'s level requiring him to use his [[Fireball]]).


The Targets are red and white in ''[[SSB]]'' and ''[[SSBM]]'', and each character has their own location to break the targets, but vary by stage in ''[[SSBB]]'': blue/white on the Easy stage, green/white on the Normal stage, yellow/white on Hard, orange/white on Very Hard, and red/white on Intense. The size of the targets also shrinks as the difficulty level increases yet, the number of targets remain the same.
==In ''[[Super Smash Bros. Melee]]''==
Targets return in ''[[Melee]]'' with nearly the exact same role as the original game (although the mode is now known as "Target Test"). Coding of the targets count them as a type of item. They also appear as a trophy.


==Trivia==
===Trophy===
*In All 3 Super Smash Bros. games, if you pause the game while playing [[Target Smash!!]], it will not zoom in on the player. Most likely because [[Mashario Sakurai]] wanted to hide the fact that the targets were not 3D.  
{{Trophy
|name=Target
|image=Target Melee Trophy.png
|desc=This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.
|gamelist={{Trophy games|game1=Super Smash Bros.|release1=4/99}}
|game=Melee
}}
{{clrl}}


==In ''[[Super Smash Bros. Brawl]]''==
Targets return in the third game of the series. Their colors now change depending on what [[difficulty]] is set, with them being blue/white in easy, green/white in normal, yellow/white in hard, orange/white in very hard, and red/white (like in the first two games) in intense. Besides this, they are nearly identical to their original appearance, although they never require certain special moves to hit them, as the Target Smash!! stages are now standardized depending on difficulty instead of depending on character.
==In ''[[Super Smash Bros. 4]]''==
[[File:Target Blast stage 1.jpg|thumb|The targets in Target Blast.]]
Although Target Smash!! does not return as a standalone mode, targets return in both versions of ''SSB4'' in the [[Target Blast]] mode, as well in the [[Smash Run]] version of Target Smash!.
In Target Blast they are out of reach and must be destroyed by flinging a [[Target Blast bomb|bomb]] at them: they can be hit either directly by the explosion, or by the resulting falling debris. Two variants of targets exist: large red and white ones, and smaller green and white ones. The large ones can be randomly replaced by targets with a generic [[Custom Part]] or a [[Trophy]] icon: destroying them rewards the player with an object of the depicted category. If they can break all of the red and white targets, then a perfect bonus will be awarded for the player.
In Smash Run, however, they work exactly like in previous games. They are red and white, and drop a small amount of power-ups when destroyed.


{{stub}}
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]
[[Category:Bonus Games]]
[[Category:Stage parts]]
[[Category:Trophies (SSBM)]]

Latest revision as of 20:31, November 15, 2022

Level 1 of Target Smash!! in Brawl

The target is an object with a bullseye design that appears in the Target Smash and Target Blast bonus games throughout the Super Smash Bros. series as well as Smash Run.

In Super Smash Bros.[edit]

Targets appear solely in the Break the Targets! bonus/training mode. They sport a red and white design and can be broken by any attack. They are often positioned to require certain characters' special moves depending on whose level it is (such as one target in Mario's level requiring him to use his Fireball).

In Super Smash Bros. Melee[edit]

Targets return in Melee with nearly the exact same role as the original game (although the mode is now known as "Target Test"). Coding of the targets count them as a type of item. They also appear as a trophy.

Trophy[edit]

Target trophy from Super Smash Bros. Melee.
Target's trophy in Melee
Target
This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.
Super Smash Bros. (4/99)

In Super Smash Bros. Brawl[edit]

Targets return in the third game of the series. Their colors now change depending on what difficulty is set, with them being blue/white in easy, green/white in normal, yellow/white in hard, orange/white in very hard, and red/white (like in the first two games) in intense. Besides this, they are nearly identical to their original appearance, although they never require certain special moves to hit them, as the Target Smash!! stages are now standardized depending on difficulty instead of depending on character.

In Super Smash Bros. 4[edit]

The targets in Target Blast.

Although Target Smash!! does not return as a standalone mode, targets return in both versions of SSB4 in the Target Blast mode, as well in the Smash Run version of Target Smash!.

In Target Blast they are out of reach and must be destroyed by flinging a bomb at them: they can be hit either directly by the explosion, or by the resulting falling debris. Two variants of targets exist: large red and white ones, and smaller green and white ones. The large ones can be randomly replaced by targets with a generic Custom Part or a Trophy icon: destroying them rewards the player with an object of the depicted category. If they can break all of the red and white targets, then a perfect bonus will be awarded for the player.

In Smash Run, however, they work exactly like in previous games. They are red and white, and drop a small amount of power-ups when destroyed.