Talk:Princess Zelda: Difference between revisions

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::Zelda's design in ''A Link Between Worlds'' also does not have the yellow jewels on her collar like her design in ''A Link to the Past''. And though one could argue that the details on her yellow accessories are just a added design for ''Smash'', the details are present in her ''A Link to the Past'' design and not in her ''A Link Between Worlds'' design. I'm pretty sure that it was a mistranslation. Regardless, we don't use more recent art designs of characters if their not present in their appearance in ''Smash'' (Lyn's art as a prime example). Her art should be change to be from ''A Link to the Past''. [[User:Wolff| Wolff]] ([[User talk:Wolff|talk]]) 21:19, 29 November 2018 (EST)
::Zelda's design in ''A Link Between Worlds'' also does not have the yellow jewels on her collar like her design in ''A Link to the Past''. And though one could argue that the details on her yellow accessories are just a added design for ''Smash'', the details are present in her ''A Link to the Past'' design and not in her ''A Link Between Worlds'' design. I'm pretty sure that it was a mistranslation. Regardless, we don't use more recent art designs of characters if their not present in their appearance in ''Smash'' (Lyn's art as a prime example). Her art should be change to be from ''A Link to the Past''. [[User:Wolff| Wolff]] ([[User talk:Wolff|talk]]) 21:19, 29 November 2018 (EST)
:::Just to play Devil's Advocate, there are other details in SSBU's design that more closely match ALBW's design rather than ALTTP's design. For example, her hairstyle and the embroidery on the pink portion of her dress. It's really an amalgamation of the two designs... and when that is the case, which one do we go with? --[[User:PeabodySam|PeabodySam]] ([[User talk:PeabodySam|talk]]) 21:24, 29 November 2018 (EST)
:::Just to play Devil's Advocate, there are other details in SSBU's design that more closely match ALBW's design rather than ALTTP's design. For example, her hairstyle and the embroidery on the pink portion of her dress. It's really an amalgamation of the two designs... and when that is the case, which one do we go with? --[[User:PeabodySam|PeabodySam]] ([[User talk:PeabodySam|talk]]) 21:24, 29 November 2018 (EST)
This discussion has been repeated enough times, I'd say... In short: Her Ultimate design features elements from both ALTTP and ALBW, but the ALBW influence is clearly stronger in the most notable features (especially the hair). What Sakurai said in the original Japanese Direct was that she was based on Triforce of the Gods, which is not just the name of the SNES game, but its sequel, ALBW (Triforce of the Gods 2). Given her obvious striking resemblance to the ALBW design in particular, the English localization correctly said she was based on ALBW. And so, with her Spirit art also being ALBW, I don't think Palutena's Guidance is a strong enough reason to invalidate any of the above. [[User:SuperFalconBros|SuperFalconBros]] ([[User talk:SuperFalconBros|talk]]) 21:29, 29 November 2018 (EST)

Revision as of 22:29, November 29, 2018

Tetra Trophy description

Should we add the description for the Tetra trophy in Brawl to this article? While Tetra can be considered a separate character, the fact that she is (unknowingly) Princess Zelda could at least make this a good idea. --AJ the Shinigami (talk) 03:30, 9 August 2009 (UTC)

No, then you could justify putting Sheik's trophy description on the Zelda page as well, then you could justify adding the rest of the Sheik article, and you'd end up with three massive pages: Princess Zelda/Sheik/Tetra; Zelda/Sheik (SSBM); Zelda/Sheik (SSBB). You could also justify merging Link, Young Link and Toon Link, because they're all just Link. Tetra is worthy of her own page, and she's very much a separate character, so I see no reason to add her trophy description to the Zelda article. PenguinofDeath 08:19, 9 August 2009 (UTC)

Playable?

On Sheik and Ganondorf's pages, it states that those two are the only smash bros characters to not be playable outside smash bros, when was Zelda playable?--Burgundy (talk) 17:43, 8 October 2011 (EDT)

[1] Squishyfrog Chat 17:46, 8 October 2011 (EDT)

And Spirit Tracks. But that could also be considered as Toon Zelda. --RoyboyXRoyHeadSSBM.png Talk 17:46, 8 October 2011 (EDT)

Oh right, forgot about those CD-i games. Thanks.--Burgundy (talk) 17:48, 8 October 2011 (EDT)

Main image

Shouldn't it be updated to the SS version? --RoyboyX Talk 14:06, 30 June 2012 (EDT)

Since it depicts a heavily different character design for a different incarnation of Zelda (as opposed to a simple variation for a new game with Samus in Other M, for example), the Skyward Sword version of Zelda has no relevance to Smash at this time. Miles (talk) 16:22, 30 June 2012 (EDT)

Error in page

In Zelda II, the Princess Zelda is a different Zelda from the one in the original Zelda game, but this page states otherwise. Someone needs to fix this. 193.63.61.35 06:03, 20 January 2015 (EST) I fixed it. 54.195.233.61 03:29, 22 January 2015 (EST)

Page image

I'm not sure if this has been brought up before, but I'm wondering about something here. Ultimate clarifies in Palutena's Guidance that Zelda is meant to be the incarnation from A Link to the Past, but her Spirit artwork is from A Link Between Worlds anyway. I'm guessing Smash considers them the same, much like how Toon Link is the Hero of Winds but is considered the same as the Spirit Tracks incarnation. Anyway, should we switch Zelda's art to the A Link to the Past version to match Palutena's Guidance, or keep the A Link Between Worlds art for consistency with her Spirit? I'd think using the A Link to the Past art would be best, but I'd like to have a consensus first. DryKirby64 (talk) 20:38, 29 November 2018 (EST)

Stick with ALBW. SuperFalconBros (talk) 20:48, 29 November 2018 (EST)
The main confusion is that during the "Everyone is Here" Direct, the English version said the design was based of her A Link Between Worlds appearance. When translating the Japanese version, it was actually based on her A Link to the Past appearance. This could have been a misunderstanding between the Eng and Jap version, but the Smash wiki is/was most likely using the A Link Between Worlds version as it was the most recent of Zelda in that design. (Like how Ganon uses Oot because of Ultimate) The confusion probably was that A Link Between Worlds is "an indirect sequel to A Link to the Past, featuring the same version of Hyrule but new characters and gameplay elements", which is most likely why Zelda looks more or less the same in both games aside from the art style. Upon closer inspection, A Link Between Worlds Zelda does not have the red necklace that A Link to the Past does, which she does in Ultimate. I agree that it should probably be changed, if not for the possible mistranslated error, then for that A Link Between Worlds Zelda does not have the red necklace that she wears in Smash. We do not use the Majora's Mask art of Young Link as he holds a Mask, which he does not use in Smash. Wolff (talk) 20:58, 29 November 2018 (EST)
Zelda's design in A Link Between Worlds also does not have the yellow jewels on her collar like her design in A Link to the Past. And though one could argue that the details on her yellow accessories are just a added design for Smash, the details are present in her A Link to the Past design and not in her A Link Between Worlds design. I'm pretty sure that it was a mistranslation. Regardless, we don't use more recent art designs of characters if their not present in their appearance in Smash (Lyn's art as a prime example). Her art should be change to be from A Link to the Past. Wolff (talk) 21:19, 29 November 2018 (EST)
Just to play Devil's Advocate, there are other details in SSBU's design that more closely match ALBW's design rather than ALTTP's design. For example, her hairstyle and the embroidery on the pink portion of her dress. It's really an amalgamation of the two designs... and when that is the case, which one do we go with? --PeabodySam (talk) 21:24, 29 November 2018 (EST)

This discussion has been repeated enough times, I'd say... In short: Her Ultimate design features elements from both ALTTP and ALBW, but the ALBW influence is clearly stronger in the most notable features (especially the hair). What Sakurai said in the original Japanese Direct was that she was based on Triforce of the Gods, which is not just the name of the SNES game, but its sequel, ALBW (Triforce of the Gods 2). Given her obvious striking resemblance to the ALBW design in particular, the English localization correctly said she was based on ALBW. And so, with her Spirit art also being ALBW, I don't think Palutena's Guidance is a strong enough reason to invalidate any of the above. SuperFalconBros (talk) 21:29, 29 November 2018 (EST)