Talk:Counter

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Revision as of 11:12, August 8, 2014 by Berrenta (talk | contribs) (→‎Move)
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"If three or more Marths are playing, it is possible to repeatedly Counter to huge amounts of damage. For this to work with Ike or Roy, who have slower counter strikes and slower counter activations than Marth, it is recommended to have four players play as Ike or Roy." How can this be? I can't imagine how 4 Ikes can counter over and over. — {EspyoT} 12:59, 22 June 2012 (EDT)

I think if you have a 2-on-2 battle, then the counter chain can go Red 1-Blue 1-Red 2-Blue 2-repeat. I don't know if it's feasible though considering the positioning required. Toomai Glittershine ??? The Wacko 17:46, 22 June 2012 (EDT)
Right, I'm asking because I tried a TAS with this, and got no success. I even used a custom stage to make sure the Ikes were in their respective cells, but the problem is that if it goes attack -> counter -> counter, this last counter will hit the Ike that attacked. I got it to not do that in one situation, but that Ike was swept away, as if he had hit a shield. So I assumed I was overthinking into these strategies and hoped someone'd clear up on an easy, direct way to do it. If nobody's got any ideas, I'd remove this tidbit from the page, as it's just speculation. Damn, I really want to see a counter chain. — {EspyoT} 15:27, 30 June 2012 (EDT)

Move

I added the move tag as Palutena, a newcomer in Smash 4, will also have access to a move named Counter, which works in the same manner as the Fire Emblem reps' Counter. However, she's a Kid Icarus character and not a Fire Emblem one, so a move for this page may be necessary, with the resulting redirect possibly becoming a disambiguation page. Thoughts? Berrenta (talk) 23:08, 8 July 2014 (EDT)

We probably should make a disambiguation page once Smash 4 comes out, and we have enough detailed information about it. If we added it now, I feel it'll be overkill. MintyGuy700 (talk) 23:44, 16 July 2014 (EDT)
Yeah, sounds like a good idea. Berrenta (talk) 08:37, 17 July 2014 (EDT)
It seems that Pikachu's/Pichu's Thunder underwent a similar fate when a non-Pokémon character, Robin. had a special by that name. That move was done because there was enough information on Robin's version to warrant a page creation and move for Pikachu's/Pichu's version.
As is the case of Counter, not much is known about Palutena's version, except for its origin, that it was a counterattack, and she was calling the attack in her trailer, which confirmed the name. Then again, many new SSB4 specials start out with the basics listed. I will still hold off on the move until more of Palutena's version is known, but I'll keep the discussion open in case someone wants to share their thoughts on the matter. Berrenta (talk) 08:33, 21 July 2014 (EDT)
I think we shouldn't move the page for now, but should do so when Sakurai says "Counter is Palutena's default down special" or something to that effect. (Or if he doesn't mention it, once we start getting Japanese screenshots that say what move it is.) Miles (talk) 11:38, 21 July 2014 (EDT)
Since we know hardly anything about her specials in general, I may consider removing the notice until more evidence appears, unless if someone thinks it should stay. Berrenta (talk) 12:00, 21 July 2014 (EDT)

Well, some Famitsu scans surfaced focusing on the KI reps recently, and Palutena indeed has a down special move named Counter, which works similarly to the FE variant, as I thought. Here's the page in question. However, I won't move this page yet until given the word. Berrenta (talk) 12:36, 7 August 2014 (EDT)

Just looked at what links to this page. We may have our work cut out for us if the move is made, just like for Thunder. Palutena's variant now has a page, and I already made a disambiguation page. Now that I brought back discussion, what do you guys think? Berrenta (talk) 11:12, 8 August 2014 (EDT)