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{{ArticleIcons|series=y|competitive=y}}
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{{disambig2|players of the [[Super Smash Bros. series|Super Smash Bros. games]]|the playable characters in said series|Fighter}}
{{disambig2|players of the [[Super Smash Bros. series|Super Smash Bros. games]]|the playable characters in said series|Fighter}}
:''For the smasher named Smasher, see [[Smasher:Smasher]]''.
:''For the smasher named Smasher, see [[Smasher:Smasher]]''.
:''For the Ultimate smasher that sometimes goes by Smasher, see [[Smasher:Smasher1001]]''.
:''For the Ultimate smasher that sometimes goes by Smasher, see [[Smasher:Smasher1001]]''.


A '''smasher''' refers to a dedicated player of any of the games in the ''Super Smash Bros.'' series, though the term came into regular use in competitive ''[[Super Smash Bros. Melee]]''. Although even casual ''Smash Bros.'' players can be considered smashers, the term is mostly used in the ''Smash'' [[community]] when talking about competitive players and [[professionals]], especially those who compete in local, regional, or online [[tournament]]s.
[[File:Seat51ds.jpg|thumb|204px|A crowd of "smashers" gathered together during the Australian tournament, [[SEAT]].]]
[[File:Seat51ds.jpg|thumb|204px|A crowd of smashers gathered around the TV for the Australian tournament, [[SEAT]].]]
'''Smasher''' is a slang term that refers to a dedicated member of the ''Super Smash Bros.'' [[community]]. The term came into regular use in the early 2000s with the rise of competitive ''[[Super Smash Bros. Melee]]'' and has stuck as a part of the vernacular between ''Smash'' players. While the term can be applied to any individual that associates with the community, a ''Smasher'' is most often used to describe competitive players and [[professionals]], especially those who compete in local, regional, or online [[tournament]]s.


==Competitive scene==
==Competitors==
Many smashers have earned recognition by participating in (or hosting) unofficial tournaments, mainly for ''Melee''. These tournaments have allowed smashers around the world to connect with others and make a name for themselves in the Smash community, as well as test their skills and possibly earn prizes.
Many smashers have earned recognition by participating in (or hosting) tournaments, mostly grassroots events unaffiliated with [[Nintendo]]. These tournaments have allowed smashers around the world to connect with others and make a name for themselves in the ''Smash'' community, as well as test their skills and possibly earn prizes.


The competitive community expanded to gain national recognition over the course of its golden age from 2003 right up to the 2008 release of ''[[Super Smash Bros. Brawl]]''. Fuelled by unprecedented enthusiasm from players around the world, the game earned a position in the [[Major League Gaming]] roster of events and thousands of dollars were awarded to top players at both MLG-sanctioned tournaments, as well as other tournaments organized by local community [[Tournament Director|figureheads]].
The competitive community expanded to gain international recognition over the years and has grown to one of the largest video game fandoms in history. Fueled by unprecedented enthusiasm and dedication from players around the world, the series earned positions in international tournaments like [[Major League Gaming]] and [[EVO]], as well as smaller tournaments organized by local community [[Tournament director|figureheads]]. While the scene has yet to reach the mainstream attention and prestige of other games like ''{{s|wikipedia|Counter Strike}}'', ''{{s|wikipedia|Dota}}'', and ''{{s|wikipedia|League of Legends}}'', it is a healthy fandom and by far the largest based around a fighting game.
 
==Spectators==
A spectator is usually defined as an individual who watches an event without directly participating. Spectators often watch ''Smash''- related content from afar. This can include watching live matches in the same room, pre-recorded videos online, or casually watching livestreams. Spectators and casual players give a lot of viewership to sites like [[Twitch]] and [[YouTube]], which is integral for making revenue. While not mandatory to be considered a part of the community, spectators have usually played a ''Smash'' game beforehand, usually at no greater than a casual level, as knowing the basic gameplay elements is beneficial to deciphering what is happening on-screen.
 
Although seen by some competitive players as a "lesser" part of the community, spectators and casuals are largely agreed to be integral for any community. As the most common type of customer is one that finds the game interesting, regardless of if they interact with the greater community or not, they comprise the vast majority of the fanbase, and consequently end up being the target audience due to contributing the most money to it, in contrast to the competitive playerbase which constitutes a minority. This is considered especially true for ''Smash'', which owes a great deal of its popularity to enabling its fanbase to play the game however they see fit. Furthermore, some casuals can transition into competitive players, and likewise some competitive players step away from the spotlight and become a casual player.


==Commentators==
==Commentators==
'''Commentary''' refers to comments made and discussions held by commentators (often smashers themselves) during a [[match]] in any ''{{b|Super Smash Bros.|series}}'' tournaments. Commentators generally have knowledge on the physics of a ''Super Smash Bros.'' game on an advanced or professional level with an understanding of the game's mechanics. {{Sm|Prog}} and {{Sm|D1}} are perhaps the most well-known commentating pair for ''[[Super Smash Bros. Melee]]'' and ''[[Project M]]'', with {{Sm|Scar}} and {{Sm|Toph}}, and {{Sm|Wife}} and {{Sm|Husband}} also being quite popular. {{Sm|HomeMadeWaffles}} was also very well-known for his ecstatic comments during matches. In fact, his commentary of the match wherein the "[[Wombo Combo]]" was executed is the subject of a popular meme within both the Smash Bros. [[community]] as well as the competitive gaming community.
Commentary refers to comments made and discussions held by commentators (often smashers themselves) during a [[match]] in ''{{b|Super Smash Bros.|series}}'' tournaments. Commentators generally have knowledge of a ''Super Smash Bros.'' game on an advanced or professional level. There are two basic types of commentators. The first is the "Play-by-Play," who describe what is literally happening on screen. This type is important for larger tournaments, as they might attract viewers that have minimal knowledge of the game being played and need a proper explanation of what they are seeing. The second type is the "Analyst," who take the time to examine the game being played and give their anecdotal opinions and conclusions during less interesting parts of the game. This type is important for creating the "narrative" of the game, as they help invest the viewer with food for thought that influences what to think about the match.
 
Effective commentators can give a relatively standard match much more weight and elevate it to an event worth coming back to. Sometimes the commentator outshines the game itself; an example being {{Sm|HomeMadeWaffles}}'s commentary of the match wherein the "[[Wombo Combo]]" was executed, which became a popular meme within both the ''Smash Bros.'' community as well as the competitive gaming community.


The term "commentator's curse" is commonly used to describe events taking place in a match that do not favor the player that the commentator was talking about (making it more of a jinx than a curse). The opposite of the commentator's curse is the "commentator's blessing", where the events instead favor the chosen player.
The term "commentator's curse" is commonly used to describe events taking place in a match that do not favor the player that the commentator was talking about (making it more of a jinx than a curse). The opposite of the commentator's curse is the "commentator's blessing", where the events instead favor the chosen player.
==Content creators==
With the rise of social media sites like [[YouTube]] and [[Twitter]], regular people were given the unprecedented opportunity to easily show their creative side to the world. This has greatly influenced what a Smasher can be and has done a huge amount of good to the community. No longer restricted to the inner circles of the community, celebrities and influencers have the ability to expose the series to "outsiders" that would have never been interested otherwise. While many will not grow beyond a casual interest, some may become a dedicated fan, growing the community in the process.
Typical "Smash"-related content includes compilations of gameplay clips, analytical and educational material about the series and its mechanics, fan-created material, and other miscellaneous topics. Other previously established smashers like competitors and commentators are also able to grow their reach even farther by directly communicating and interacting with their fanbases through their chosen platforms. In this context, even [[Masahiro Sakurai]] can arguably be classified as a content creator, as he has regularly posted screenshots of several "Smash" games on sites like [[Miiverse]] and Twitter along with more generalized content and a [https://www.youtube.com/c/sora_sakurai_en personal YouTube channel].
[[Category:Smashers| ]]
[[Category:Smashers| ]]
[[Category:Terms]]
[[Category:Terms]]
[[Category:Competitive play]]
[[Category:Competitive play]]

Latest revision as of 14:36, February 27, 2024

This article is about players of the Super Smash Bros. games. For the playable characters in said series, see Fighter.
For the smasher named Smasher, see Smasher:Smasher.
For the Ultimate smasher that sometimes goes by Smasher, see Smasher:Smasher1001.
A crowd of "smashers" gathered together during the Australian tournament, SEAT.

Smasher is a slang term that refers to a dedicated member of the Super Smash Bros. community. The term came into regular use in the early 2000s with the rise of competitive Super Smash Bros. Melee and has stuck as a part of the vernacular between Smash players. While the term can be applied to any individual that associates with the community, a Smasher is most often used to describe competitive players and professionals, especially those who compete in local, regional, or online tournaments.

Competitors[edit]

Many smashers have earned recognition by participating in (or hosting) tournaments, mostly grassroots events unaffiliated with Nintendo. These tournaments have allowed smashers around the world to connect with others and make a name for themselves in the Smash community, as well as test their skills and possibly earn prizes.

The competitive community expanded to gain international recognition over the years and has grown to one of the largest video game fandoms in history. Fueled by unprecedented enthusiasm and dedication from players around the world, the series earned positions in international tournaments like Major League Gaming and EVO, as well as smaller tournaments organized by local community figureheads. While the scene has yet to reach the mainstream attention and prestige of other games like Counter Strike, Dota, and League of Legends, it is a healthy fandom and by far the largest based around a fighting game.

Spectators[edit]

A spectator is usually defined as an individual who watches an event without directly participating. Spectators often watch Smash- related content from afar. This can include watching live matches in the same room, pre-recorded videos online, or casually watching livestreams. Spectators and casual players give a lot of viewership to sites like Twitch and YouTube, which is integral for making revenue. While not mandatory to be considered a part of the community, spectators have usually played a Smash game beforehand, usually at no greater than a casual level, as knowing the basic gameplay elements is beneficial to deciphering what is happening on-screen.

Although seen by some competitive players as a "lesser" part of the community, spectators and casuals are largely agreed to be integral for any community. As the most common type of customer is one that finds the game interesting, regardless of if they interact with the greater community or not, they comprise the vast majority of the fanbase, and consequently end up being the target audience due to contributing the most money to it, in contrast to the competitive playerbase which constitutes a minority. This is considered especially true for Smash, which owes a great deal of its popularity to enabling its fanbase to play the game however they see fit. Furthermore, some casuals can transition into competitive players, and likewise some competitive players step away from the spotlight and become a casual player.

Commentators[edit]

Commentary refers to comments made and discussions held by commentators (often smashers themselves) during a match in Super Smash Bros. tournaments. Commentators generally have knowledge of a Super Smash Bros. game on an advanced or professional level. There are two basic types of commentators. The first is the "Play-by-Play," who describe what is literally happening on screen. This type is important for larger tournaments, as they might attract viewers that have minimal knowledge of the game being played and need a proper explanation of what they are seeing. The second type is the "Analyst," who take the time to examine the game being played and give their anecdotal opinions and conclusions during less interesting parts of the game. This type is important for creating the "narrative" of the game, as they help invest the viewer with food for thought that influences what to think about the match.

Effective commentators can give a relatively standard match much more weight and elevate it to an event worth coming back to. Sometimes the commentator outshines the game itself; an example being HomeMadeWaffles's commentary of the match wherein the "Wombo Combo" was executed, which became a popular meme within both the Smash Bros. community as well as the competitive gaming community.

The term "commentator's curse" is commonly used to describe events taking place in a match that do not favor the player that the commentator was talking about (making it more of a jinx than a curse). The opposite of the commentator's curse is the "commentator's blessing", where the events instead favor the chosen player.

Content creators[edit]

With the rise of social media sites like YouTube and Twitter, regular people were given the unprecedented opportunity to easily show their creative side to the world. This has greatly influenced what a Smasher can be and has done a huge amount of good to the community. No longer restricted to the inner circles of the community, celebrities and influencers have the ability to expose the series to "outsiders" that would have never been interested otherwise. While many will not grow beyond a casual interest, some may become a dedicated fan, growing the community in the process.

Typical "Smash"-related content includes compilations of gameplay clips, analytical and educational material about the series and its mechanics, fan-created material, and other miscellaneous topics. Other previously established smashers like competitors and commentators are also able to grow their reach even farther by directly communicating and interacting with their fanbases through their chosen platforms. In this context, even Masahiro Sakurai can arguably be classified as a content creator, as he has regularly posted screenshots of several "Smash" games on sites like Miiverse and Twitter along with more generalized content and a personal YouTube channel.