SmashWiki:12TP/Mario: Difference between revisions

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{{SW1226Header|http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/ChrMario.html}}
{{SW1226Header|http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/ChrMario.html}}
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<h1><center>'''{{rollover|Mario|マリオ}}'''</center></h1>
{|width=1200px style="border-left:17px solid #ffd1d1;margin:1em auto 1em auto;padding:10px"
{| cellspacing=0 cellpadding=0 width=490px align=center
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<h1 style="text-align:center">'''{{rollover|Mario|マリオ}}'''</h1>
{|cellspacing=0 cellpadding=0 width=490px style="margin:1em auto 1em auto"
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{{rollover|The world-famous plumber.|世界的に有名な配管工。}}
{{rollover|The world-famous plumber.|世界的に有名な配管工。}}


<span style="background:#ffffbf">{{rollover|He can be called a standard character,|スタンダードと言えるキャラで、}}</span><br/>
{{TranslationQuality|He can be called a standard character,|スタンダードと言えるキャラで、|0.5}}<br/>
{{rollover|one with no strong weaknesses.|弱点のないところが強いところ。}}
{{rollover|one with no strong weaknesses.|弱点のないところが強いところ。}}


Line 15: Line 17:


{{rollover|As a result, the player's skill|逆に言えば、プレイヤーの真の実力が}}<br/>
{{rollover|As a result, the player's skill|逆に言えば、プレイヤーの真の実力が}}<br/>
<span style="background:#ffdfbf">{{rollover|will become significantly more important.|より問われるということでもある。}}</span>
{{TranslationQuality|will become significantly more important.|より問われるということでもある。|0.25}}
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<center>[[Image:SSB64 Mario.gif|200x187px]]</center>
[[File:SSB64 Mario.gif|200x187px|center]]
|}
|}


<blockquote>
'''({{rollover|Pros|長所}})'''
'''({{rollover|Pros|長所}})'''
 
*{{TranslationQuality|Has no real weaknesses or vulnerabilities.|弱点らしい弱点がないところ。|0.5}}
*<span style="background:#ffffbf">{{rollover|Has no real weaknesses or vulnerabilities.|弱点らしい弱点がないところ。}}</span>
*{{rollover|Good jumping height.|ジャンプ力は少し高め。}}
*{{rollover|Good jumping height.|ジャンプ力は少し高め。}}
*<span style="background:#ffffbf">{{rollover|Has a good balance of different types of abilities.|いろいろなタイプのワザがバランスよくそろっている。}}</span>
*{{TranslationQuality|Has a good balance of different types of abilities.|いろいろなタイプのワザがバランスよくそろっている。|0.5}}


'''({{rollover|Cons|短所}})'''
'''({{rollover|Cons|短所}})'''
 
*{{TranslationQuality|Has no real strengths or advantages.|長所らしい長所に欠けるところ。|0.5}}
*<span style="background:#ffffbf">{{rollover|Has no real strengths or advantages.|長所らしい長所に欠けるところ。}}</span>
*{{TranslationQuality|Mobility such as dashing speed is not so good.|ダッシュ等の機動性はいまいち。|0.5}}
*<span style="background:#ffffbf">{{rollover|Mobility such as dashing speed is not so good.|ダッシュ等の機動性はいまいち。}}</span>
*{{rollover|Does not have a strong special move.|一撃必殺のようなワザがない。}}
*{{rollover|Does not have a strong special move.|一撃必殺のようなワザがない。}}


----
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<font size="+1">'''{{rollover|Uppercut (strong up attack)|アッパーカット(強攻撃上)}}'''<br/>
<span style="font-size:1.125em">'''{{rollover|Uppercut (strong up attack)|アッパーカット(強攻撃上)}}'''<br/>
'''{{rollover|Smash Headbutt (up smash)|スマッシュヘッドバット(スマッシュ上)}}'''<br/>
'''{{rollover|Smash Headbutt (up smash)|スマッシュヘッドバット(スマッシュ上)}}'''<br/>
'''{{rollover|Air Slash (up air attack)|エアスラッシュ(空中攻撃上)}}'''</font>
'''{{rollover|Air Slash (up air attack)|エアスラッシュ(空中攻撃上)}}'''</span>


*<font color="#af0000">'''{{rollover|These moves will knock the opponent upwards.|これらのワザは、敵を上方向にふっとばす力を持つ。}}'''</font>
*<span style="color:#af0000">'''{{rollover|These moves will knock the opponent upwards.|これらのワザは、敵を上方向にふっとばす力を持つ。}}'''</span>
*<span style="background:#ffbfbf">{{rollover|If used well with knowledge of the target's accumulated damage,|相手の蓄積ダメージとのバランスを見つつ上手に使っていけば、}}<br/>{{rollover|you can keep the opponent in a combo.|コンビネーションを組み立てていくことができる。}}</span>
*{{TranslationQuality|If used well with knowledge of the target's accumulated damage,|相手の蓄積ダメージとのバランスを見つつ上手に使っていけば、|0.15}}<br/>{{TranslationQuality|you can keep the opponent in a combo.|コンビネーションを組み立てていくことができる。|0.15}}
*<font size="-1" color="#660000">{{rollover|Examples: Smash Headbutt → Uppercut × α|例:スマッシュヘッドバット→アッパーカット×α}}<br/>{{rollover|→ Air Slash (from jump)→ Air Slash (from double jump)|→ジャンプからエアスラッシュ→空中ジャンプからエアスラッシュ}}</font>
*<span style="color:#660000;font-size=0.825em" color="#660000">{{rollover|Examples: Smash Headbutt → Uppercut × α|例:スマッシュヘッドバット→アッパーカット×α}}<br/>{{rollover|→ Air Slash (from jump)→ Air Slash (from double jump)|→ジャンプからエアスラッシュ→空中ジャンプからエアスラッシュ}}</span>


<font size="+1">'''{{rollover|Taunt (L button)|アピール(Lボタン)}}'''</font>
<span style="font-size:1.125em">'''{{rollover|Taunt (L button)|アピール(Lボタン)}}'''</span>


*<font color="#af0000">'''{{rollover|Mario's taunt makes him humongous.|アピールは巨大化する。}}'''</font> {{rollover|As well as being obvious,|非常に目立つかわりに、}}<br/><span style="background:#ffffbf">{{rollover|it ends when the enlarged hurtbox is hit, and it's very well-liked.|やられ判定も大きくなり、かつスキが大きい。}}</span>
*<span style="color:#af0000">'''{{rollover|Mario's taunt makes him humongous.|アピールは巨大化する。}}'''</span> {{rollover|As well as being obvious,|非常に目立つかわりに、}}<br/>{{TranslationQuality|it ends when the enlarged hurtbox is hit, and it's very well-liked.|やられ判定も大きくなり、かつスキが大きい。|0.5}}
*<span style="background:#ffbfbf">{{rollover|Also, this seems to be the longest taunt?|つまり、これほどアピールらしいアピールはないと言える?}}</span>
*{{TranslationQuality|Also, this seems to be the longest taunt?|つまり、これほどアピールらしいアピールはないと言える?|0.20}}
</blockquote>


<center>[[Image:Mario Taunts SSB64.gif|120x98px|center]]<br/>
<div style="text-align:center">[[File:Mario Taunts SSB64.gif|120x98px|class=ssb64-site-img-3px]]<br/>
<font size="-1" color="#420000">▲<span style="background:#ffbfbf">ドーンとね。</span></font>
<span style="color:#420000;font-size:0.825em;">▲{{TranslationQuality|DOON.|ドーンとね。|0.4}}</span></div>
</center>


<blockquote><font size="+1">'''{{rollover|Giant Swing (back throw)|ジャイアントスイング(後ろ投げ)}}'''</font>
<span style="font-size:1.125em">'''{{rollover|Giant Swing (back throw)|ジャイアントスイング(後ろ投げ)}}'''</span>


*<font color="#af0000">'''{{rollover|The Giant Swing back throw|後方投げのジャイアントスイングは、}}<br/><span style="#bfffbf">{{rollover|can hit other enemies using the one you're throwing.|ふり回している相手を他の敵にぶつけることができる。}}</span>'''</font>
*<span style="color:#af0000">'''{{rollover|The Giant Swing back throw|後方投げのジャイアントスイングは、}}<br/><span style="#bfffbf">{{rollover|can hit other enemies using the one you're throwing.|ふり回している相手を他の敵にぶつけることができる。}}</span>'''</span>
*{{rollover|It has very high power for a throw, though I like to use it because it looks cool.|投げとして威力が高く、見た目もいいので狙っていきたい。}}
*{{rollover|It has very high power for a throw, though I like to use it because it looks cool.|投げとして威力が高く、見た目もいいので狙っていきたい。}}
</blockquote>


<center>[[Image:Mario Back Throw Luigi SSB64.gif|120x90px|center]]<br/>
<div style="text-align:center">[[File:Mario Back Throw Luigi SSB64.gif|120x90px|class=ssb64-site-img-3px]]<br/>
<font size="-1" color="#420000">▲<span style="background:#bfffbf">{{rollover|It's hard with those short limbs.|短い手足でいっしょうけんめい。}}</span></font></center>
<span style="color:#420000;font-size:0.825em">▲{{TranslationQuality|It's hard with those short limbs.|短い手足でいっしょうけんめい。|0.75}}</span></div>


<blockquote><font size="+1">'''{{rollover|Fireball (normal special move)|ファイアボール(通常必殺ワザ)}}'''</font>
<span style="font-size:1.125em">'''{{rollover|Fireball (normal special move)|ファイアボール(通常必殺ワザ)}}'''</span>


*<font color="#af0000">'''{{rollover|A projectile that bounces on the ground.|地面をはねる飛び道具。}}'''</font>
*<span style="color:#af0000">'''{{rollover|A projectile that bounces on the ground.|地面をはねる飛び道具。}}'''</span>
*{{rollover|When it hits an enemy or item, reaches the end of its life,|敵やアイテムにぶつかったり、寿命がきたり、}}<br/>{{rollover|or bounces lower than a fixed height it disappears.|バウンドが一定未満の高さになることで消える。}}
*{{rollover|When it hits an enemy or item, reaches the end of its life,|敵やアイテムにぶつかったり、寿命がきたり、}}<br/>{{rollover|or bounces lower than a fixed height it disappears.|バウンドが一定未満の高さになることで消える。}}
*{{rollover|Since the fireball falls, shooting in the air|ファイアボールは落ちていくので、空中で発射して}}<br/>{{rollover|will hopefully extend the distance and coverage.|飛距離やカバー範囲を広げるといい。}}
*{{rollover|Since the fireball falls, shooting in the air|ファイアボールは落ちていくので、空中で発射して}}<br/>{{rollover|will hopefully extend the distance and coverage.|飛距離やカバー範囲を広げるといい。}}
*{{rollover|Easily destroys Motion-Sensor Bombs.|モーションセンサー爆弾をこわしやすい。}}
*{{rollover|Easily destroys Motion-Sensor Bombs.|モーションセンサー爆弾をこわしやすい。}}


<font size="+1">'''{{rollover|Super Jump Punch (up special move)|スーパージャンプパンチ(上必殺ワザ)}}'''</font>
<span style="font-size:1.125em">'''{{rollover|Super Jump Punch (up special move)|スーパージャンプパンチ(上必殺ワザ)}}'''</span>


*<font color="#af0000">'''<span style="background:#bfffbf">{{rollover|An impressive rising punch. Can be used to recover.|上昇しながらパンチをたたきこむ。復帰に使える。}}</span>'''</font>
*<span style="color:#af0000">'''{{TranslationQuality|An impressive rising punch. Can be used to recover.|上昇しながらパンチをたたきこむ。復帰に使える。|0.75}}'''</span>
*{{rollover|Hits up to 9 times; a coin will pop out for every hit.|最大で9回ヒットし、当たるごとにコインがとびだす。}}<br/><font size="-1" color="#7f7f7f">{{rollover|...you cannot earn a 1-Up by collecting coins.|コインをためて1upは・・・できない。}}</font>
*{{rollover|Hits up to 9 times; a coin will pop out for every hit.|最大で9回ヒットし、当たるごとにコインがとびだす。}}<br/><span style="color:#7f7f7f;font-size:0.825em">{{rollover|...you cannot earn a 1-Up by collecting coins.|コインをためて1upは・・・できない。}}</span>
*{{rollover|At the start of the move, Mario is invincible for 4 frames.|出だしぎわに、4Fほど無敵状態が発生する。}}<br/>{{rollover|This is when the strongest part of the attack is.|この時の攻撃が一番強い。}}
*{{rollover|At the start of the move, Mario is invincible for 4 frames.|出だしぎわに、4Fほど無敵状態が発生する。}}<br/>{{rollover|This is when the strongest part of the attack is.|この時の攻撃が一番強い。}}
*{{rollover|When the move is over, the|このワザが終わった時は、}} <font color="#af0000"><span style="background:#ffbfbf">{{rollover|dropping pratfall|しりもち落下}}</span></font> {{rollover|state is entered.|に接続される。}}
*{{rollover|When the move is over, the|このワザが終わった時は、}} <span style="color:#af0000">{{TranslationQuality|dropping pratfall|しりもち落下|0.0}}</span> {{rollover|state is entered.|に接続される。}}


<center><font size="-1" color="#7f0000"><span style="background:#ffbfbf">{{rollover|Dropping pratfall:|しりもち落下・・・}}</span>{{rollover|A state where you cannot jump or use any attacks.|全ての攻撃動作、空中ジャンプなどができない状態。}}<br/>
<div style="text-align:center"><span style="color:#7f0000;font-size:0.825em">{{TranslationQuality|Dropping pratfall:|しりもち落下・・・|0.0}} {{rollover|A state where you cannot jump or use any attacks.|全ての攻撃動作、空中ジャンプなどができない状態。}}<br/>
<span style="background:#ffbfbf">{{rollover|See technique 37.|スマブラ拳七十七技初段、其の三十一参照}}</span></font></center>
{{TranslationQuality|See technique 37.|スマブラ拳七十七技初段、其の三十一参照|0.1}}</span></div>


<font size="+1">'''{{rollover|Mario Tornado (down special move)|マリオトルネード(下必殺ワザ)}}'''</font>
<span style="font-size:1.125em">'''{{rollover|Mario Tornado (down special move)|マリオトルネード(下必殺ワザ)}}'''</span>


*<font color="#af0000">'''<span style="background:#ffffbf">{{rollover|Involves spinning the enemy around, tossing them straight up at the end.|回転して敵をまきこみ、最後に敵を真上にほうりあげる。}}</span>'''</font>
*<span style="color:#af0000">'''{{TranslationQuality|Involves spinning the enemy around, tossing them straight up at the end.|回転して敵をまきこみ、最後に敵を真上にほうりあげる。|0.55}}'''</span>
*{{rollover|Hits with both arms when you're on the ground,|地上にいる時は両腕に2つ、}}<br/>{{rollover|while when you're in the air there are additional hitboxes on the head and feet.|空中にいる時にはそれに加えて頭と足に2つの攻撃判定が生じる。}}
*{{rollover|Hits with both arms when you're on the ground,|地上にいる時は両腕に2つ、}}<br/>{{rollover|while when you're in the air there are additional hitboxes on the head and feet.|空中にいる時にはそれに加えて頭と足に2つの攻撃判定が生じる。}}
*{{rollover|The hitboxes on the arms hit those on the right to the left and those on the left to the right.|腕にある判定は、右側のものは左に、左側のものは右に 相手をふきとばす効果がある。}}<br/>{{rollover|As a result, the opponent is trapped.|これにより、相手を巻き込むようになっている。}}
*{{rollover|The hitboxes on the arms hit those on the right to the left and those on the left to the right.|腕にある判定は、右側のものは左に、左側のものは右に 相手をふきとばす効果がある。}}<br/>{{rollover|As a result, the opponent is trapped.|これにより、相手を巻き込むようになっている。}}
*{{rollover|By pounding the B button, you can float in the air a little.|Bボタン連打によって、少し宙に浮くことができる。}}<br/><span style="background:#ffffbf">{{rollover|If you are even slightly in the air, the aerial hitboxes are used.|少しでも宙に浮いていた場合、空中用の攻撃判定が使われる。}}</span>
*{{rollover|By pounding the B button, you can float in the air a little.|Bボタン連打によって、少し宙に浮くことができる。}}<br/>{{TranslationQuality|If you are even slightly in the air, the aerial hitboxes are used.|少しでも宙に浮いていた場合、空中用の攻撃判定が使われる。|0.6}}
*{{rollover|While spinning, you have limited side-to-side movement.|回転中は、不自由ながら左右に移動できる。}}
*{{rollover|While spinning, you have limited side-to-side movement.|回転中は、不自由ながら左右に移動できる。}}
*{{rollover|If Mario has you caught in this,|マリオにこれを使われて巻き込まれている時は、}}<br/>{{rollover|keep flicking the stick left or right,|スティックを右か左にはじき続けると、}}<br/>{{rollover|{{#ifexpr:1=1|so you might escape by <span style="background:#ffbfbf">hit stop shift.</span>}}|ヒットストップずらしによって抜け出せることがある。}}
*{{rollover|If Mario has you caught in this,|マリオにこれを使われて巻き込まれている時は、}}<br/>{{rollover|keep flicking the stick left or right,|スティックを右か左にはじき続けると、}}<br/>{{rollover|{{#if:1|so you might escape by <span style="background:rgba(255,0,0,0.5)">hit stop shift.</span>}}|ヒットストップずらしによって抜け出せることがある。}}
</blockquote>


{| border=0 width=220px align=center
{|width=220px style="border:none;margin:1em auto 1em auto"
|-
|-
|
|
[[Image:Mario Tornado Aerial SSB64.gif|72x80px|center]]
[[File:Mario Tornado Aerial SSB64.gif|72x80px|center|class=ssb64-site-img-2px]]
|
|
[[Image:Mario Tornado Aerial Hitboxes SSB64.gif|72x80px|center]]
[[File:Mario Tornado Aerial Hitboxes SSB64.gif|72x80px|center|class=ssb64-site-img-2px]]
|-
|-
|colspan="2"|
|colspan="2" style="color:#420000;font-size:0.825em;text-align:center"|
<center><font size="-1" color="#420000">▲{{rollover|Hitboxes in the air (red).|空中での攻撃判定(赤)。}}<br/>
▲{{rollover|Hitboxes in the air (red).|空中での攻撃判定(赤)。}}<br/>
{{rollover|Hits on the ground with only the arms.|地上では腕だけに判定がつく。}}</font></center>
{{rollover|Hits on the ground with only the arms.|地上では腕だけに判定がつく。}}
|}
|}


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{| border=2 width=440px align=center style="background:#ffffd0;text-align:center"
{|border=2 width=440px style="background:#ffffd0;text-align:center;margin:1em auto 1em auto"
|-
|-
!colspan=2 style="background:#ff8040"|{{rollover|Table of Mario's moves|マリオのワザ表}}
!colspan=2 style="background:#ff8040"|{{rollover|Table of Mario's moves|マリオのワザ表}}
Line 141: Line 136:
|style="background:#ffe0d0"|{{rollover|Grab|つかみ}}||'''{{rollover|Grab|つかみ}}'''
|style="background:#ffe0d0"|{{rollover|Grab|つかみ}}||'''{{rollover|Grab|つかみ}}'''
|-
|-
|style="background:#ffe0d0"|{{rollover|Forward throw|前投げ}}||'''<span style="background:#ffbfbf">{{rollover|Cast Throw|ヒコーキ投げ}}</span>'''
|style="background:#ffe0d0"|{{rollover|Forward throw|前投げ}}||'''{{TranslationQuality|Front Throw|ヒコーキ投げ|0.9}}'''
|-
|-
|style="background:#ffe0d0"|{{rollover|Back throw|後ろ投げ}}||'''{{rollover|Giant Swing|ジャイアントスイング}}'''
|style="background:#ffe0d0"|{{rollover|Back throw|後ろ投げ}}||'''{{rollover|Giant Swing|ジャイアントスイング}}'''
|-
|-
|style="background:#ffa090"|{{rollover|Normal special move|通常必殺ワザ}}||'''<font color="#990000">{{rollover|Fireball|ファイアボール}}</font>'''
|style="background:#ffa090"|{{rollover|Normal special move|通常必殺ワザ}}||'''<span style="color:#990000">{{rollover|Fireball|ファイアボール}}</span>'''
|-
|-
|style="background:#ffa090"|{{rollover|Up special move|上必殺ワザ}}||'''<font color="#990000">{{rollover|Super Jump Punch|スーパージャンプパンチ}}</font>'''
|style="background:#ffa090"|{{rollover|Up special move|上必殺ワザ}}||'''<span style="color:#990000">{{rollover|Super Jump Punch|スーパージャンプパンチ}}</span>'''
|-
|-
|style="background:#ffa090"|{{rollover|Down special move|下必殺ワザ}}||'''<font color="#990000">{{rollover|Mario Tornado|マリオトルネード}}</font>'''
|style="background:#ffa090"|{{rollover|Down special move|下必殺ワザ}}||'''<span style="color:#990000">{{rollover|Mario Tornado|マリオトルネード}}</span>'''
|}
|}
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<center><span style="background:#000000;padding-left:5px;padding-right:5px;">'''[[SmashWiki:12TP/Choose Your Character|<font color="#ffffff">BACK</font>]]'''</span> <span style="background:#000000;padding-left:5px;padding-right:5px;">'''[[SmashWiki:12TP/Home|<font color="#ffffff">HOME</font>]]'''</span></center>
<div style="text-align:center"><span style="background:#000000;padding-left:5px;padding-right:5px;border-radius:4px;">'''[[SmashWiki:12TP/Characters|<span style="color:#ffffff">◀◀ BACK</span>]]'''</span> <span style="background:#000000;padding-left:5px;padding-right:5px;border-radius:4px;">'''[[SmashWiki:12TP/Home|<span style="color:#ffffff">HOME</span>]]'''</span></div>
|}

Latest revision as of 11:52, February 10, 2021


Japanese.png This page is part of SW:1226. The original page is located here.
Hover over a piece of text to see the original Japanese. If you think you can improve a translation, do so.
Believed translation accuracy is shown by coloured highlights, ranging through high, medium-high, medium, medium-low, and low/untranslated.

Mario

The world-famous plumber.

He can be called a standard character,
one with no strong weaknesses.

With a good balance of speed and skill,
he can handle a variety of battle situations.

As a result, the player's skill
will become significantly more important.

SSB64 Mario.gif

(Pros)

  • Has no real weaknesses or vulnerabilities.
  • Good jumping height.
  • Has a good balance of different types of abilities.

(Cons)

  • Has no real strengths or advantages.
  • Mobility such as dashing speed is not so good.
  • Does not have a strong special move.

Uppercut (strong up attack)
Smash Headbutt (up smash)
Air Slash (up air attack)

  • These moves will knock the opponent upwards.
  • If used well with knowledge of the target's accumulated damage,
    you can keep the opponent in a combo.
  • Examples: Smash Headbutt → Uppercut × α
    → Air Slash (from jump)→ Air Slash (from double jump)

Taunt (L button)

  • Mario's taunt makes him humongous. As well as being obvious,
    it ends when the enlarged hurtbox is hit, and it's very well-liked.
  • Also, this seems to be the longest taunt?
Mario Taunts SSB64.gif
DOON.

Giant Swing (back throw)

  • The Giant Swing back throw
    can hit other enemies using the one you're throwing.
  • It has very high power for a throw, though I like to use it because it looks cool.
Mario Back Throw Luigi SSB64.gif
It's hard with those short limbs.

Fireball (normal special move)

  • A projectile that bounces on the ground.
  • When it hits an enemy or item, reaches the end of its life,
    or bounces lower than a fixed height it disappears.
  • Since the fireball falls, shooting in the air
    will hopefully extend the distance and coverage.
  • Easily destroys Motion-Sensor Bombs.

Super Jump Punch (up special move)

  • An impressive rising punch. Can be used to recover.
  • Hits up to 9 times; a coin will pop out for every hit.
    ...you cannot earn a 1-Up by collecting coins.
  • At the start of the move, Mario is invincible for 4 frames.
    This is when the strongest part of the attack is.
  • When the move is over, the dropping pratfall state is entered.
Dropping pratfall: A state where you cannot jump or use any attacks.
See technique 37.

Mario Tornado (down special move)

  • Involves spinning the enemy around, tossing them straight up at the end.
  • Hits with both arms when you're on the ground,
    while when you're in the air there are additional hitboxes on the head and feet.
  • The hitboxes on the arms hit those on the right to the left and those on the left to the right.
    As a result, the opponent is trapped.
  • By pounding the B button, you can float in the air a little.
    If you are even slightly in the air, the aerial hitboxes are used.
  • While spinning, you have limited side-to-side movement.
  • If Mario has you caught in this,
    keep flicking the stick left or right,
    so you might escape by hit stop shift.
Mario Tornado Aerial SSB64.gif
Mario Tornado Aerial Hitboxes SSB64.gif

Hitboxes in the air (red).
Hits on the ground with only the arms.


Table of Mario's moves
Weak attack 1 Left Punch
Weak attack 2 Right Punch
Weak attack 3 Raised Kick
Continuous weak attack -
Dash attack Sliding
Strong side attack Middle Kick
Strong up attack Uppercut
Strong down attack Low Spinning Kick
Side smash attack Smash Punch
Up smash attack Smash Headbutt
Down smash attack Double Kick
Neutral air attack Mario Kick
Forward air attack Spinning Dropkick
Back air attack Backward Dropkick
Up air attack Air Slash
Down air attack Drill Kick
Grab Grab
Forward throw Front Throw
Back throw Giant Swing
Normal special move Fireball
Up special move Super Jump Punch
Down special move Mario Tornado