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Sheik (SSBU)/Forward aerial

< Sheik (SSBU)
Revision as of 16:48, January 30, 2022 by Zeckemyro (talk | contribs)
Hitbox visualization showing Sheik's forward aerial.
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Overview

Update History

  2.0.0

  •   Sheik can grab ledges faster after using forward aerial.

  3.0.0

  •   Forward aerial has more vertical range, enabling it to hit small characters from a rising short hop.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 3.8% 0   Forward 44 127 0   5.0 shoulderl 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 4.5% 0   Forward 43 127 0   5.0 arml 2.5 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 3.8% 0   Forward 44 127 0   5.0 shoulderl 0.0 -0.5 1.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 4.5% 0   Forward 43 127 0   5.0 arml 2.5 -1.0 1.5 1.0× 1.0× 0%               Slash   All All            

Timing

Attack

Initial autocancel 1-4
Hitboxes 5-6, 7
Ending autocancel 11-
Interruptible 35
Animation length 86
                                                                                                                                                                           
                                                                                                                                                                           

Landing lag

Interruptible 6
Animation length 51
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible