Sheik (SSBM)/Down tilt: Difference between revisions

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m (Reverted edits by Nessie Romance (talk) to last version by Serpent King.)
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==Overview==
Sheik does a low swipe with her foot. The move has medium [[range]] and fast [[startup]]. It is useful for extending [[combo]]s especially when used out of run. It is commonly used as a [[di]] mixup against opponents expecting a launcher like {{mvsub|Sheik|SSBM|forward aerial}} or {{mvsub|Sheik|SSBM|down smash}}. It can also be used for [[edgeguarding]] catching opponents drifting to the [[ledge]]. Lastly it can be used to hit crouching targets.
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}
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!Hitbox
!Hitbox
|5-8
|5-8
|-
!Interruptible
|28-
|-
|-
!Animation length
!Animation length
|29
|29
|-
|-}
!Interruptible
|28
|-
|}


{{FrameStripStart}}
{{FrameStripStart}}

Revision as of 09:18, June 15, 2019

Overview

Sheik does a low swipe with her foot. The move has medium range and fast startup. It is useful for extending combos especially when used out of run. It is commonly used as a di mixup against opponents expecting a launcher like forward aerial or down smash. It can also be used for edgeguarding catching opponents drifting to the ledge. Lastly it can be used to hit crouching targets.


Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 8% 0 AngleIcon70.png 35 80 0 3.659922 12 0.0 0.0 0.66402 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 8% 0 AngleIcon70.png 35 80 0 4.6872 13 0.0 0.0 2.7342 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing

Hitbox 5-8
Interruptible 28-
Animation length 29
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible