Robin (SSBU)/Up aerial: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
===Levin Sword=== | ===Levin Sword=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 62: | Line 63: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 84: | Line 85: | ||
}} | }} | ||
|} | |} | ||
===Bronze Sword=== | ===Bronze Sword=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 141: | Line 143: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Levin Sword=== | ===Levin Sword=== | ||
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [-4.5, 9] for its release point. If he lands before then, he throws it after landing lag instead. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
Line 152: | Line 156: | ||
!Late hit | !Late hit | ||
|14-23 | |14-23 | ||
|- | |||
!Levin Sword disposal | |||
|28 | |||
|- | |- | ||
!Ending autocancel | !Ending autocancel | ||
Line 164: | Line 171: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=10|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=4|e=LagPropS}}{{FrameStrip|t=Lag|c=18|s=LagPropE}}{{FrameStrip|t=Interruptible|c=13}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=23}}{{FrameStrip|t=Autocancel|c=31}} | {{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=23}}{{FrameStrip|t=Autocancel|c=31}} | ||
Line 199: | Line 206: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |18 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=7}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|prop=y|interruptible=y}} | ||
{{MvSubNavRobin|g=SSBU}} | {{MvSubNavRobin|g=SSBU}} | ||
[[Category:Robin (SSBU)]] | [[Category:Robin (SSBU)]] | ||
[[Category:Up aerials (SSBU)]] | [[Category:Up aerials (SSBU)]] |
Latest revision as of 10:35, July 30, 2022
Overview[edit]
Hitboxes[edit]
Levin Sword[edit]
Bronze Sword[edit]
Timing[edit]
Levin Sword[edit]
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [-4.5, 9] for its release point. If he lands before then, he throws it after landing lag instead.
Initial autocancel | 1-4 |
---|---|
Clean hit | 10-13 |
Late hit | 14-23 |
Levin Sword disposal | 28 |
Ending autocancel | 28- |
Interruptible | 46 |
Animation length | 58 |
Bronze Sword[edit]
Initial autocancel | 1-4 |
---|---|
Hitboxes | 10-13 |
Ending autocancel | 27- |
Interruptible | 46 |
Animation length | 58 |
Landing lag[edit]
Interruptible | 12 |
---|---|
Animation length | 18 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Prop event |
Interruptible |
|