Rival Smash: Difference between revisions
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'''Rival Smash''' is a submode of [[Multi-Man mode]] in both versions of ''[[Super Smash Bros. 4]]''. | '''Rival Smash''' is a submode of [[Multi-Man mode]] in both versions of ''[[Super Smash Bros. 4]]''. | ||
Latest revision as of 09:59, April 12, 2023
Rival Smash is a submode of Multi-Man mode in both versions of Super Smash Bros. 4.
It involves the player competing for KOs against a CPU-controlled copy of their character. The player's final score is equal to their KOs minus the rival's KOs. The round continues until the player is KO'd: if the rival is KO'd, they simply respawn with no penalty aside from being absent for a few seconds. KOing Miis will grant the player a point, but KOing the rival grants the player three points.
This is the only Multi-Man mode that is not available in co-op mode.
Rewards[edit]
In Super Smash Bros. for Nintendo 3DS[edit]
- Playing Rival Smash for the first time grants the player the Super Mushroom Hat headgear.
- Getting a score of 10 or higher grants the player KO Healer Protection Badge equipment.
- Getting a score of 50 or higher grants the player the Lv. 3 Recovery power.
In Super Smash Bros. for Wii U[edit]
- Getting a score of 20 or higher grants the player the Star Wolf (Star Fox: Assault) CD.
- Getting a score of 25 or higher as Dark Pit grants the player the Guiding Bow custom move.
- Getting a score of 85 or higher grants the player the Waluigi trophy.
- KOing the rival 2 or more times grants the player the Super Mario Bros. 3 Medley CD.
- KOing the rival 3 or more times as Diddy Kong grants the player the Dixie Kong trophy.
- KOing the rival 4 or more times grants the player the Ice Climbers trophy.