Plasma Wire: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (1 revision)
mNo edit summary
Line 1: Line 1:
[[Image:Plasmawire.jpg|right|thumb|Zero Suit Samus, using the Plasma Wire to attack Pit.]]
[[File:Plasmawire.jpg|right|thumb|Zero Suit Samus, using the Plasma Wire to attack Pit.]]
'''Plasma Wire''' is [[Zero Suit Samus (SSBB)|Zero Suit Samus]]' [[Up Special Move]]. She fires her whip upwards, pulling anyone above her downwards. In the air, it can be used as a [[Tether Recovery]]. If used on someone who is on the ground next to Zero Suit Samus, it will knock them up, hitting multiple times, until they hit the end, at which point it will pull them back down. If used on an airborne opponent while off the stage, it will pull them down and they will keep going, effectively spiking them. You can chain this move multiple times to accumulate damage, and [[teching]] out of it can be difficult. However, the timing is harder to get as the damage goes up.
'''Plasma Wire''' is [[Zero Suit Samus (SSBB)|Zero Suit Samus]]' [[Up Special Move]]. She fires her whip upwards, pulling anyone above her downwards. In the air, it can be used as a [[Tether Recovery]]. If used on someone who is on the ground next to Zero Suit Samus, it will knock them up, hitting multiple times, until they hit the end, at which point it will pull them back down. If used on an airborne opponent while off the stage, it will pull them down and they will keep going, effectively spiking them. You can chain this move multiple times to accumulate damage, and [[teching]] out of it can be difficult. However, the timing is harder to get as the damage goes up.


Line 5: Line 5:


If you have jumped off the edge but have not used your second jump, using this move will make you move upwards a bit.
If you have jumped off the edge but have not used your second jump, using this move will make you move upwards a bit.
{{Zero Suit Samus Special Moves}}
{{Special Moves|char=Zero Suit Samus}}
[[Category:Attacks]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Special Attacks]]
[[Category:Metroid universe]]
[[Category:Metroid universe]]
[[Category:Up Special Move]]
[[Category:Up Special Move]]

Revision as of 16:36, November 28, 2010

Zero Suit Samus, using the Plasma Wire to attack Pit.

Plasma Wire is Zero Suit Samus' Up Special Move. She fires her whip upwards, pulling anyone above her downwards. In the air, it can be used as a Tether Recovery. If used on someone who is on the ground next to Zero Suit Samus, it will knock them up, hitting multiple times, until they hit the end, at which point it will pull them back down. If used on an airborne opponent while off the stage, it will pull them down and they will keep going, effectively spiking them. You can chain this move multiple times to accumulate damage, and teching out of it can be difficult. However, the timing is harder to get as the damage goes up.

The Plasma Wire can tether recover to any ledge above Zero Suit Samus, automatically grappling it. If the ledge is at or below the horizontal, however, it will not grapple to it.

If you have jumped off the edge but have not used your second jump, using this move will make you move upwards a bit.