Pikmin Throw: Difference between revisions

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In ''[[Pikmin (game)|Pikmin]]'', if Olimar wasn't able to [[Pikmin Order|direct]] the Pikmin to something, he could alternatively throw them to what he wanted them to interact with. Thrown at enemies, the Pikmin would cling to them and attack. Not very strong by themselves, the key to the Pikmin's power was to overwhelm enemies with large numbers of them.
In ''[[Pikmin (game)|Pikmin]]'', if Olimar wasn't able to [[Pikmin Order|direct]] the Pikmin to something, he could alternatively throw them to what he wanted them to interact with. Thrown at enemies, the Pikmin would cling to them and attack. Not very strong by themselves, the key to the Pikmin's power was to overwhelm enemies with large numbers of them.
{{Pikmin Brawl}}
 
{{Special Moves
|character = Pikmin & Olimar
|b = [[Pikmin Pluck]]
|sideb = [[Pikmin Throw]]
|upb = [[Pikmin Chain]]
|downb = [[Pikmin Order]]
|smash = [[End of Day]]
}}
 
[[Category:Attacks]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Special Attacks]]
[[Category:Pikmin universe]]
[[Category:Pikmin universe]]

Revision as of 12:25, January 25, 2008

Pikmin Chain is Pikmin & Olimar's Side Special Move. Captain Olimar throws a Pikmin at an enemy, then the Pikmin latches onto the enemy and slowly racks up damage, similar to the effects of Lip's Stick Exactly how this move functions is unknown, but different Pikmin have different effects when thrown, such as additional throwing damage from a blue Pikmin, and a curved trajectory from a yellow Pikmin.

In Pikmin, if Olimar wasn't able to direct the Pikmin to something, he could alternatively throw them to what he wanted them to interact with. Thrown at enemies, the Pikmin would cling to them and attack. Not very strong by themselves, the key to the Pikmin's power was to overwhelm enemies with large numbers of them.