Pikachu (SSB4)/Down throw: Difference between revisions
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==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-18 | |||
|- | |||
!Hitbox | |||
|13-14 | |||
|- | |||
!Throw Release | |||
|20 | |||
|- | |||
!Interruptible | |||
|44 | |||
|- | |||
!Animation length | |||
|54 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=29|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=11}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=36}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavPikachu|g=SSB4}} | {{MvSubNavPikachu|g=SSB4}} | ||
[[Category:Pikachu (SSB4)]] | [[Category:Pikachu (SSB4)]] | ||
[[Category:Down throws (SSB4)]] | [[Category:Down throws (SSB4)]] |
Revision as of 09:32, October 30, 2020
Hitboxes
Throw
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 5% | 80 | 60 | 100 | 0 | No |
Collateral
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 3% | 1 | 0 | 0 | 100 | 7.2 | 1 | 0.0 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | Kick |
Timing
Invincibility | 1-18 |
---|---|
Hitbox | 13-14 |
Throw Release | 20 |
Interruptible | 44 |
Animation length | 54 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
|