Pichu (SSBM)/Back throw
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Overview
Primary use is for sending off stage. Rolls user and opponent backwards before throwing.
Throw data
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 9% | 75 | 50 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 16.5 | 18 | 21 | 21.9 | 22.2 | 22.5 | 24 | 25.5 | 26.1 | 26.4 | 27 | 28.2 | 29.4 | 30 | 31.2 | 32.4 | 32.7 | 33 | 33.3 | 34.2 | 35.1 | 35.4 |
Animation length | 26.95 | 29.4 | 34.3 | 35.77 | 36.26 | 36.75 | 39.2 | 41.65 | 42.63 | 43.12 | 44.1 | 46.06 | 48.02 | 49 | 50.96 | 52.92 | 53.41 | 53.9 | 54.39 | 55.86 | 57.33 | 57.82 |
Min (Pichu) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser, PAL) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
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