Pichu (SSBM)/Pummel
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Overview[edit]
Pichu's pummel deals 1-3% damage, while Pichu takes 1% each time. As such, this move is generally avoided. Even though the opponent usually receives more damage, Pichu reaches KO percent at rather low percentages, making pummeling hard to justify. However, if Pichu needs the opponent to reach percentile range, or Pichu is already at KO percent, it might be worth the recoil damage.
Hitboxes[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 3% | 0 | 0 | 100 | 134 | 4.6872 | 1 | 0.0 | 8.2026 | 8.5932 | |||||||
Timing[edit]
| Hitbox | 3 |
|---|---|
| Animation length | 24 |
Lag time |
Hitbox |