From SmashWiki, the Super Smash Bros. wiki
Hitbox visualization showing Pikachu's back aerial.
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Overview[edit]
Similar to neutral air, but overall sees less use, due to generally worse frame data, hitboxes, and worse damage output, compared to an unstaled, clean-hit neutral air. Back aerial's primary value is its long duration hitbox and its use for specifically launching the opponent backwards. Notably, the effects of the clean and late hits of this move are identical, unlike neutral air. It has sex kick properties. Interestingly, similar to Pikachu, Pichu's ECB is displaced from its character model during the move, allowing for hitbox extensions through walls, such as a particular target near a wall on Pichu's Target Test.
Hitboxes[edit]
| ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
Clang |
Rebound |
Effect |
G |
A |
Sound
|
| Clean hit
|
| 0 |
0 |
9% |
0 |
 |
20 |
100 |
0 |
3.5154 |
15 |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
Kick
|
| 1 |
0 |
9% |
0 |
 |
20 |
100 |
0 |
3.5154 |
4 |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
Kick
|
| 2 |
0 |
9% |
0 |
 |
20 |
100 |
0 |
3.5154 |
16 |
0.0 |
-1.953 |
0.0 |
 |
 |
 |
 |
 |
Kick
|
| Late hit
|
| 0 |
0 |
9% |
0 |
 |
20 |
100 |
0 |
3.5154 |
15 |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
Kick
|
| 1 |
0 |
9% |
0 |
 |
20 |
100 |
0 |
3.5154 |
4 |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
Kick
|
| 2 |
0 |
9% |
0 |
 |
20 |
100 |
0 |
3.5154 |
16 |
0.0 |
-1.953 |
0.0 |
 |
 |
 |
 |
 |
Kick
|
| Initial autocancel
|
1-3
|
| Clean hit
|
4-7
|
| Late hit
|
8-37
|
| Ending autocancel
|
50-
|
| Animation length
|
59
|
Landing lag[edit]
| Animation length
|
18
|
| L-cancelled animation length
|
9
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