Pac-Man (SSB4)/Forward throw: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:Pac-ManThrowForward.gif|thumb|270px|Hitbox visualization showing Pac-Man's forward throw.]] | |||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Pac-Man shoves the opponent forward. It is incredibly weak, one of the weakest forward throws in the game. However, due to its low knockback, it can lead into combo setups with [[Bonus Fruit]]. | Pac-Man shoves the opponent forward. It is incredibly weak, one of the weakest forward throws in the game. However, due to its low knockback, it can lead into combo setups with [[Bonus Fruit]]. | ||
== | ==Throw data== | ||
{{ | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=6% | |||
|af=3 | |||
|angle=58 | |||
|bk=48 | |||
|ks=65 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |- | ||
| | !Invincible | ||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|13|35}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|34|35}} | |||
{{SSB4WeightBasedFrameRow|Animation length|35|35}} | |||
|} | |} | ||
{{MvSubNavPac-Man}} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=9|e=LagThrowS}}{{FrameStrip|t=Lag|c=16|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=1}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=12|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=2}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=17}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=2}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=24}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}} | |||
{{MvSubNavPac-Man|g=SSB4}} | |||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Forward throws (SSB4)]] | [[Category:Forward throws (SSB4)]] |
Latest revision as of 09:16, December 22, 2020
Overview[edit]
Pac-Man shoves the opponent forward. It is incredibly weak, one of the weakest forward throws in the game. However, due to its low knockback, it can lead into combo setups with Bonus Fruit.
Throw data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 6% | Forwards | 48 | 65 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 10.06 | 10.61 | 10.71 | 10.89 | 11.07 | 11.16 | 11.26 | 11.35 | 11.53 | 11.62 | 11.99 | 12.08 | 12.17 | 12.36 | 12.45 | 12.54 | 12.63 | 12.72 | 12.82 | 12.91 | 13 | 13.18 | 13.28 | 13.37 | 13.55 | 13.64 | 13.73 | 14.19 | 14.47 | 14.74 | 15.02 | 15.75 |
Interruptible | 25.92 | 27.44 | 27.69 | 28.2 | 28.7 | 28.95 | 29.21 | 29.46 | 29.96 | 30.21 | 31.22 | 31.48 | 31.73 | 32.23 | 32.49 | 32.74 | 32.99 | 33.24 | 33.5 | 33.75 | 34 | 34.5 | 34.76 | 35.01 | 35.51 | 35.77 | 36.02 | 37.28 | 38.04 | 38.79 | 39.55 | 41.57 |
Animation length | 26.68 | 28.24 | 28.5 | 29.02 | 29.54 | 29.8 | 30.06 | 30.32 | 30.84 | 31.1 | 32.14 | 32.4 | 32.66 | 33.18 | 33.44 | 33.7 | 33.96 | 34.22 | 34.48 | 34.74 | 35 | 35.52 | 35.78 | 36.04 | 36.56 | 36.82 | 37.08 | 38.38 | 39.16 | 39.94 | 40.72 | 42.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|