Pac-Man (SSB4)/Forward throw: Difference between revisions
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(New Page: ==Overview== Pac-Man shoves the opponent forward. Very weak, possibly the weakest forward throw in the game. However due to it's low knockback, it can lead it combo set-ups with the B...) |
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{{ArticleIcons|ssb4=y}} | |||
[[File:Pac-ManThrowForward.gif|thumb|270px|Hitbox visualization showing Pac-Man's forward throw.]] | |||
==Overview== | ==Overview== | ||
Pac-Man shoves the opponent forward. | {{competitive expertise}} | ||
Pac-Man shoves the opponent forward. It is incredibly weak, one of the weakest forward throws in the game. However, due to its low knockback, it can lead into combo setups with [[Bonus Fruit]]. | |||
==Throw data== | |||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=6% | |||
|af=3 | |||
|angle=58 | |||
|bk=48 | |||
|ks=65 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|13|35}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|34|35}} | |||
{{SSB4WeightBasedFrameRow|Animation length|35|35}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=9|e=LagThrowS}}{{FrameStrip|t=Lag|c=16|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=1}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=12|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=2}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=17}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=2}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=24}} | |||
{{FrameStripEnd}} | |||
{{ | {{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y|interruptible=y}} | ||
{{MvSubNavPac-Man}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category: | [[Category:Forward throws (SSB4)]] |
Latest revision as of 09:16, December 22, 2020
Overview[edit]
Pac-Man shoves the opponent forward. It is incredibly weak, one of the weakest forward throws in the game. However, due to its low knockback, it can lead into combo setups with Bonus Fruit.
Throw data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 6% | Forwards | 48 | 65 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 10.06 | 10.61 | 10.71 | 10.89 | 11.07 | 11.16 | 11.26 | 11.35 | 11.53 | 11.62 | 11.99 | 12.08 | 12.17 | 12.36 | 12.45 | 12.54 | 12.63 | 12.72 | 12.82 | 12.91 | 13 | 13.18 | 13.28 | 13.37 | 13.55 | 13.64 | 13.73 | 14.19 | 14.47 | 14.74 | 15.02 | 15.75 |
Interruptible | 25.92 | 27.44 | 27.69 | 28.2 | 28.7 | 28.95 | 29.21 | 29.46 | 29.96 | 30.21 | 31.22 | 31.48 | 31.73 | 32.23 | 32.49 | 32.74 | 32.99 | 33.24 | 33.5 | 33.75 | 34 | 34.5 | 34.76 | 35.01 | 35.51 | 35.77 | 36.02 | 37.28 | 38.04 | 38.79 | 39.55 | 41.57 |
Animation length | 26.68 | 28.24 | 28.5 | 29.02 | 29.54 | 29.8 | 30.06 | 30.32 | 30.84 | 31.1 | 32.14 | 32.4 | 32.66 | 33.18 | 33.44 | 33.7 | 33.96 | 34.22 | 34.48 | 34.74 | 35 | 35.52 | 35.78 | 36.04 | 36.56 | 36.82 | 37.08 | 38.38 | 39.16 | 39.94 | 40.72 | 42.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|