Pac-Man (SSB4)/Down smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Text replacement - " " to " ") |
SuperSqank (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
==Overview== | ==Overview== | ||
Pac-Man thrusts Clyde in front of him and Pinky behind him, sending the opponent in a [[semi-spike]] angle. While it is the weakest of Pac-Man's smash attacks, it does have considerable range on either side of him. Like his other two smash attacks, it is able to nullify any oncoming projectiles. However, it has a high amount of starting and ending lag, coming out | Pac-Man thrusts Clyde in front of him and Pinky behind him, sending the opponent in a [[semi-spike]] angle. While it is the weakest of Pac-Man's smash attacks, it does have considerable range on either side of him. Like his other two smash attacks, it is able to nullify any oncoming projectiles. However, it has a high amount of starting and ending lag, coming out on frame 18 and having an FAF of 55. As such, it is generally unsafe to use, being useful primarily for roll [[read|reads]] and ledge coverage. | ||
==Update history== | |||
Pac-Man's forward smash has received only one change in version [[1.1.5]], where its knockback was slightly increased. | |||
*{{buff|Down smash knockback scaling (84 (clean)/90 (late) → 86/92)}} | |||
==Hitboxes== | ==Hitboxes== | ||
Line 112: | Line 116: | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}} | ||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Down smashes (SSB4)]] | [[Category:Down smashes (SSB4)]] |
Revision as of 08:19, December 22, 2020
Overview
Pac-Man thrusts Clyde in front of him and Pinky behind him, sending the opponent in a semi-spike angle. While it is the weakest of Pac-Man's smash attacks, it does have considerable range on either side of him. Like his other two smash attacks, it is able to nullify any oncoming projectiles. However, it has a high amount of starting and ending lag, coming out on frame 18 and having an FAF of 55. As such, it is generally unsafe to use, being useful primarily for roll reads and ledge coverage.
Update history
Pac-Man's forward smash has received only one change in version 1.1.5, where its knockback was slightly increased.
- Down smash knockback scaling (84 (clean)/90 (late) → 86/92)
Hitboxes
Timing
Early hitboxes | 18-20 |
---|---|
Late hitboxes | 21-28 |
Animation length | 54 |
Lag time |
Hitbox |
Hitbox change |
|