Mario (SSBB)/Neutral attack/Hit 2: Difference between revisions
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|damage=2% | |damage=2% | ||
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{{BrawlHitboxTableRow | {{BrawlHitboxTableRow | ||
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Revision as of 13:32, March 29, 2014
- For an overview of the overall natural combo, see here.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 2% | 0 | 0 | 100 | 18 | 3.0 | Right upper arm | -1.4 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | File:TypeIcon().png | File:EffectIcon().png | File:HitboxTableIcon(Sound).png | ||||||
1 | 0 | 2% | 0 | 0 | 100 | 15 | 2.8 | Chest | 0.0 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | File:TypeIcon().png | File:EffectIcon().png | File:HitboxTableIcon(Sound).png | ||||||
2 | 0 | 2% | 0 | 0 | 100 | 25 | 4.0 | Right lower arm | -4.2 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | File:TypeIcon().png | File:EffectIcon().png | File:HitboxTableIcon(Sound).png |
Post hit data
Hitbox | Base knockback | Knockback scaling | KO percent with poor DI | KO percent with no DI | KO percent with good DI |
---|---|---|---|---|---|
Fist | 1035 | 0 | NA | NA | NA |
Arm | 967 | 0 | NA | NA | NA |
Body | 1194 | 0 | NA | NA | NA |
Timing
Hitbox | 2-3 |
---|---|
Continuation window | 6-24 |
Auto-jab | 10 |
Animation length | 17 |
Interruptible | 19 |
Lag time |
Hitbox |
Loop point |
Continuable |
Interruptible |
|