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Kirby (SSB)/Neutral attack/Infinite

< Kirby (SSB)‎ | Neutral attack
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Overview

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Hitboxes

NTSC-J

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 1% 0   8 50 0 90 16 -60 0 0           Punch
1 0 1% 0   8 50 0 90 16 200 0 0           Punch

NTSC-U/PAL

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 1% 0   8 50 0 50 16 -60 0 0           Punch
1 0 1% 0   8 50 0 50 16 165 0 0           Punch

Summary

  •   Hitbox angles (70° → 65°).
  •   Hitbox sizes (90u → 50u).
  •   Far hitbox X position (200 → 165).

Timing

Hitboxes 3-5
Earliest continuable 8
Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point