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Isabelle (SSBU)/Down smash

Hitbox visualization for Isabelle's down smash
Hitbox visualization showing Isabelle's down smash.
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Overview

Update History

  13.0.0

  •   Down smash has more range vertically (size : 4.0 → 5.0, Z offsets : 12.5/-12.5 → 11.5/-11.5).
  •   Down smash deals more knockback (KBG : 100 (both) → 104 (hit 1)/105 (hit 2)).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 10.0% 0   Standard 35 104 0   5.0 top 0.0 3.6 11.5 1.0× 1.0× 0%               Water   All All            
1 0 0 10.0% 0   Standard 35 104 0   3.3 top 0.0 3.6 7.0 1.0× 1.0× 0%               Water   All All            
Hit 2
0 0 0 8.0% 0   Standard 40 105 0   5.0 top 0.0 3.6 -11.5 1.0× 1.0× 0%               Water   All All            
1 0 0 8.0% 0   Standard 40 105 0   3.3 top 0.0 3.6 -7.0 1.0× 1.0× 0%               Water   All All            

Timing

Charges between 3-4
Hit 1 8-9
Hit 2 12-13
Interruptible 44
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible