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Greninja (SSB4)/Down aerial: Difference between revisions

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[[File:GreninjaDAir.gif|thumb|270px|Hitbox visualization showing Greninja's down aerial.]]
[[File:GreninjaDAir.gif|thumb|270px|Hitbox visualization showing Greninja's down aerial.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
==Overview==
==Overview==
Greninja stalls for a moment before quickly plummeting straight down. The move has a meteor hitbox near its beginning, while sending opponents up at a high angle later during the move. If it hits, Greninja will stop falling and bounce off of the opponent. If it misses, Greninja will continue to plummet downwards, often causing a [[self-destruct]] if it is above the blast zone. This move is commonly used for comboing opponents into either a footstool, a forward aerial, or another down aerial.  
Greninja stalls for a moment before quickly plummeting straight down. The move has a meteor hitbox near its beginning, while sending opponents up at a high angle later during the move. If it hits, Greninja will stop falling and bounce off of the opponent. If it misses, Greninja will continue to plummet downwards, often causing a [[self-destruct]] if it is above the blast zone. This move is commonly used for comboing opponents into either a footstool, a forward aerial, or another down aerial.  


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|42}}
{{HitboxTableTitle|Clean hit|42}}
Line 53: Line 50:
}}
}}
|}
|}
==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-2
|-
!Clean hit
|17-19
|-
!Late hit
|20-45
|-
!Ending autocancel
|53-
|-
!Interruptible
|57
|-
!Animation length
|59
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=26|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=3}}
|-
{{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=50}}{{FrameStrip|t=Autocancel|c=7}}
{{FrameStripEnd}}
===Landing lag===
{|class="wikitable"
!Animation length
|33
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=33}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


{{MvSubNavGreninja|g=SSB4}}
{{MvSubNavGreninja|g=SSB4}}
[[Category:Greninja (SSB4)]]
[[Category:Greninja (SSB4)]]
[[Category:Down aerials (SSB4)]]
[[Category:Down aerials (SSB4)]]

Latest revision as of 21:39, April 12, 2022

Hitbox visualization showing Greninja's down aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Greninja stalls for a moment before quickly plummeting straight down. The move has a meteor hitbox near its beginning, while sending opponents up at a high angle later during the move. If it hits, Greninja will stop falling and bounce off of the opponent. If it misses, Greninja will continue to plummet downwards, often causing a self-destruct if it is above the blast zone. This move is commonly used for comboing opponents into either a footstool, a forward aerial, or another down aerial.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 8% 0 AngleIcon270.png 20 95 0 6.0 0 0.0 -2.0 0.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Late hit
0 0 8% 0 AngleIcon60.png 35 95 0 7.0 0 0.0 -2.0 0.0 1.0x 2.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png

Timing[edit]

Attack[edit]

Initial autocancel 1-2
Clean hit 17-19
Late hit 20-45
Ending autocancel 53-
Interruptible 57
Animation length 59
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 33
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Autocancel).png
Autocancel
FrameIcon(Interruptible).png
Interruptible