Edge sweet spot

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This article is about the furthest point from which a character can grab a ledge. For the most effective area of a hitbox, see sweet spot (hitbox).

The edge sweet spot of a ledge is the furthest point from the edge of a platform at which a character can still grab the edge. This is normally in reference to a recovery move such as an up special move. This distance varies for different characters, with some characters - such as Captain Falcon and Ganondorf in Super Smash Bros. Melee - being unable to edge sweetspot. Other characters, such as Dr. Mario, can edge sweetspot from far away.

In Super Smash Bros. Brawl, there are auto-sweetspot specials that allow certain characters to cancel the animation for grabbing the ledge and then can sweetspot the ledge at any direction the character looks. However, not all specials, like Corkscrew, can auto-sweetspot the ledge.

Players try to edge sweet spot when recovering to make edge-guarding more difficult, and therefore guard breaking easier. Sweet spotting avoids most ground attacks by recovering too low to be hit, and if they are hit it makes ledge-teching much easier. It also offers the standard advantages of grabbing a ledge such as invincibility frames. However, edge sweet spotters are vulnerable to edge-hogging.

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