Duck Hunt (SSBU)/Hitboxes
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Move | Name | Hitbox |
---|---|---|
Neutral attack 1 | ||
Neutral attack 2 | ||
Neutral attack 3 | ||
Neutral attack rapid jab | ||
Neutral attack rapid jab finisher | ||
Forward tilt | ||
Forward tilt up | ||
Forward tilt down | ||
Up tilt | ||
Down tilt | ||
Dash attack | ||
Forward smash | Zapper | |
Up smash | ||
Down smash | ||
Neutral aerial | ||
Forward aerial | ||
Back aerial | ||
Up aerial | Wild Duck | |
Down aerial | ||
Neutral special stand | Trick Shot | |
Neutral special fly | Trick Shot | |
Neutral special explosion | Trick Shot | |
Side special | Clay Shooting | |
Side special burst | Clay Shooting | |
Up special | Duck Jump | (unavailable) |
Down special | Wild Gunman | (unavailable) |
Standing grab | ||
Dash grab | ||
Pivot grab | ||
Pummel | ||
Forward throw | ||
Back throw | ||
Up throw | ||
Down throw | ||
Getup attack front | ||
Getup attack back | ||
Getup attack trip | ||
Ledge attack |