Duck Hunt (SSBU)/Forward tilt: Difference between revisions
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Raul Retana (talk | contribs) m (Yes, that's the bone's name) |
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|damage=8.0% | |damage=8.0% | ||
|angle=48 | |angle=48 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=100 | |ks=100 | ||
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|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=100 | |ks=100 | ||
Line 60: | Line 62: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=30 | |angle=30 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=100 | |ks=100 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Latest revision as of 15:19, July 31, 2022
Duck Hunt forward tilt hitbox visualizations. | ||||
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Overview[edit]
Hitboxes[edit]
Timing[edit]
Hitboxes | 8-11 |
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Interruptible | 32 |
Animation length | 46 |
Lag time |
Hitbox |
Interruptible |
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