Duck Hunt (SSBU)/Up throw
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| Duck Hunt up throw hurtbox visualization | ||||
|---|---|---|---|---|
Overview[edit]
Throw Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | 0 | 6.0% | Forward | 70 | 80 | 0 | 0.0× | ||||
| Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× |
Timing[edit]
During frame 17, the move inflicts 6 frames of hitlag to both Duck Hunt and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
| Invincibility | 1-18 |
|---|---|
| Throw Release | 18 |
| Interruptible | 48 |
| Animation length | 59 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|