Donkey Kong (SSBB)/Forward aerial: Difference between revisions
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{{HitboxTableTitle|Early hit|24}} | {{HitboxTableTitle|Early hit|24}} | ||
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{{HitboxTableTitle|Clean hit|24}} | {{HitboxTableTitle|Clean hit|24}} | ||
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Latest revision as of 13:50, April 16, 2021
Overview[edit]
Hitboxes[edit]
Timing[edit]
Early hit | 25-26 |
---|---|
Clean hit | 27-29 |
Ending autocancel | 85- |
Animation length | 59 |
Interruptible* | 85 |
Landing lag[edit]
Animation length | 30 |
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Trivia[edit]
- The move should become interruptible on frame 60 but due to the late auto-cancel window, the move is programmed to not be interruptible until frame 85. Despite this, the move still has an FAF of 60 due to its animation length. The developers most likely intended the move to be auto-cancellable from frame 56 but due to a timing error, it cannot be auto-cancelled until frame 85. This auto-cancel window was carried over from Melee and would not be fixed until Ultimate version 2.0.0.
Lag time |
Hitbox |
Hitbox change |
Autocancel |
|