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Dark Pit (SSB4)/Neutral special/Default

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< Dark Pit (SSB4)‎ | Neutral special
Revision as of 12:58, March 1, 2020 by EXemplary Logic (talk | contribs) (type rename: bow -> sacred)
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4.3125% 0 AngleIcon60.png 4 88 0 1.3 0 0.0 0.0 -1.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png The icon for the sacred type. EffectIcon(Stab).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Slash SpecialsIndirect.png