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Daisy (SSBU)/Down smash

< Daisy (SSBU)
Revision as of 04:33, December 1, 2022 by Derekblue1 (talk | contribs) (→‎Overview: edited overview)
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Hitbox visualization showing Daisy's down smash.

OverviewEdit

Daisy does a clockwise spin on her left leg and utilizes the edge of her dress. Down smash is a multi-hit smash attack. Each hit deals 2.0% damage (2.8% when fully charged) and the final hit deals 3% damage (4.2% when fully charged). Down smash deals 15% damage in total (21% damage in total). The animation length is longer than forward smash and up smash making the move punishable. If Daisy spotdodges, she can perform a down smash to launch opponents. Instead of 2 frame punishing the opponent with a down tilt, she can perform down smash at the ledge; the opponent may be launched at an unexpected angle. Down smash can finish the combo if the opponent is on the ground. While pressuring the opponent's shield, Daisy can perform down smash to shield poke.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-6
0 0 0 2.0% 0   Standard 0 100 20   2.5 top -2.5 to 2.5 2.0 0.0 0.5× 0.5× 0%               Slash   All All            
1 0 0 2.0% 0   Standard 0 100 25   3.2 top -2.5 to 2.5 2.0 7.5 0.5× 0.5× 0%               Slash   All All            
2 0 0 2.0% 0   Standard 0 100 25   3.2 top -2.5 to 2.5 2.0 -7.5 0.5× 0.5× 0%               Slash   All All            
Hit 7
0 0 0 3.0% 0   Standard 40 180 0   4.3 top 0.0 1.8 7.5 to -7.5 3.0× 1.0× 0%               Slash   All All            

TimingEdit

Charges between 2-3
Hits 1-6 6-7, 10-11, 14-15, 18-19, 22-23, 26-27
Hit 7 30-31
Interruptible 55
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible