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Daisy (SSBU)/Back aerial

< Daisy (SSBU)
Revision as of 17:49, January 30, 2022 by Zeckemyro (talk | contribs)
Hitbox visualization showing Daisy's back aerial.

Overview

Daisy thrusts her rear behind herself. The rear creates a flower although it does not possess a hitbox. Back aerial's sweetspot deals 12% damage while the sourspot deals 7% damage. It is the second to her fastest aerial attack, neutral aerial. At low percentages, the clean hit can lock the opponent. Back aerial can combo from a down throw. Daisy can float-cancel the back aerial, allowing Daisy to combo into a turnaround down tilt, dash attack or another back aerial. If Daisy times back aerial correctly, back aerial's hitbox prevents projectiles from hitting her (such as Pit's Palutena Bow). Daisy can use back aerial as an out-of-shield option if opponents attack her from behind.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 12.0% 0   Backward 30 92 0   6.0 top 0.0 8.0 -5.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 7.0% 0   Backward 10 70 0   6.0 top 0.0 8.0 -5.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-4
Clean hit 6-7
Late hit 8-13
Ending autocancel 30-
Interruptible 54
Animation length 63
                                                                                                                             
                                                                                                                             

Landing lag

Interruptible 12
Animation length 50
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible