From SmashWiki, the Super Smash Bros. wiki
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| !Animation length (grounded) | | !Animation length |
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| !Animation length (aerial) | | !Animation length |
| |117 | | |117 |
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Latest revision as of 21:25, February 24, 2022
Hitbox visualization showing Cloud's Limit down special, Finishing Touch, when used on the ground.
Hitbox visualization showing Cloud's Limit down special, Finishing Touch, when used in the air.
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Overview[edit]
Hitboxes[edit]
Grounded[edit]
*Because of a frame speed multiplier, the early hit never actually comes out.
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit*
|
0 |
0 |
0 |
1.0 |
0 |
|
Standard |
60 |
431 |
0 |
|
10.0 |
top |
0.0 |
10.0 |
13.0 to 9.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
1.0 |
0 |
|
Standard |
60 |
431 |
0 |
|
8.0 |
top |
0.0 |
20.0 to 11.0 |
9.0 to 10.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
1.0 |
0 |
|
Standard |
60 |
406 |
0 |
|
7.0 |
top |
0.0 |
22.0 |
-2.0 to -8.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Latest hit
|
0 |
0 |
0 |
1.0 |
0 |
|
Standard |
60 |
406 |
0 |
|
8.0 |
top |
0.0 |
16.0 to 10.0 |
-11.5 to -11.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Windbox
|
0 |
0 |
0 |
0.0 |
0 |
|
Standard |
0 |
100 |
80 |
|
13.0 |
top |
0.0 |
15.0 |
16.0 to -16.0 |
0.0× |
1.0× |
0% |
|
|
|
|
|
|
None |
|
All |
All |
|
|
|
|
|
|
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit
|
0 |
0 |
0 |
1.0 |
0 |
|
Standard |
60 |
371 |
0 |
|
10.0 |
top |
0.0 |
10.0 |
13.0 to 9.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
1.0 |
0 |
|
Standard |
60 |
371 |
0 |
|
8.0 |
top |
0.0 |
20.0 to 11.0 |
9.0 to 10.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
1.0 |
0 |
|
Standard |
60 |
349 |
0 |
|
8.0 |
top |
0.0 |
16.0 to 10.0 |
-11.5 to -11.0 |
2.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Windbox
|
0 |
0 |
0 |
0.0 |
0 |
|
Standard |
0 |
86 |
80 |
|
13.0 |
top |
0.0 |
15.0 |
16.0 to -16.0 |
0.0× |
1.0× |
0% |
|
|
|
|
|
|
None |
|
All |
All |
|
|
|
|
|
|
Grounded[edit]
Hitboxes (Mid, Late, Latest)
|
12, 13, 14
|
Windbox
|
22-26
|
Interruptible
|
85
|
Animation length
|
115
|
Hitboxes (early, mid, late)
|
14, 15, 17
|
Windbox
|
25-29
|
Interruptible
|
88
|
Animation length
|
117
|
|
|
|
Cloud's moveset
|
|