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Hitbox visualization showing Cloud's Limit down special, Finishing Touch, when used on the ground.
Hitbox visualization showing Cloud's Limit down special, Finishing Touch, when used in the air.
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Overview[edit]
Hitboxes[edit]
Grounded[edit]
*Because of a frame speed multiplier, the early hit never actually comes out.
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Piercing |
Heedless |
No GFX |
Flinchless
|
Early hit*
|
0 |
0 |
0 |
1.0 |
0 |
 |
Standard |
60 |
431 |
0 |
 |
10.0 |
top |
0.0 |
10.0 |
13.0 to 9.0 |
2.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Punch |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
Mid hit
|
0 |
0 |
0 |
1.0 |
0 |
 |
Standard |
60 |
431 |
0 |
 |
8.0 |
top |
0.0 |
20.0 to 11.0 |
9.0 to 10.0 |
2.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Punch |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
Late hit
|
0 |
0 |
0 |
1.0 |
0 |
 |
Standard |
60 |
406 |
0 |
 |
7.0 |
top |
0.0 |
22.0 |
-2.0 to -8.0 |
2.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Punch |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
Latest hit
|
0 |
0 |
0 |
1.0 |
0 |
 |
Standard |
60 |
406 |
0 |
 |
8.0 |
top |
0.0 |
16.0 to 10.0 |
-11.5 to -11.0 |
2.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Punch |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
Windbox
|
0 |
0 |
0 |
0.0 |
0 |
 |
Standard |
0 |
100 |
80 |
 |
13.0 |
top |
0.0 |
15.0 |
16.0 to -16.0 |
0.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
None |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Piercing |
Heedless |
No GFX |
Flinchless
|
Early hit
|
0 |
0 |
0 |
1.0 |
0 |
 |
Standard |
60 |
371 |
0 |
 |
10.0 |
top |
0.0 |
10.0 |
13.0 to 9.0 |
2.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Punch |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
Mid hit
|
0 |
0 |
0 |
1.0 |
0 |
 |
Standard |
60 |
371 |
0 |
 |
8.0 |
top |
0.0 |
20.0 to 11.0 |
9.0 to 10.0 |
2.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Punch |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
Late hit
|
0 |
0 |
0 |
1.0 |
0 |
 |
Standard |
60 |
349 |
0 |
 |
8.0 |
top |
0.0 |
16.0 to 10.0 |
-11.5 to -11.0 |
2.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
Punch |
 |
All |
All |
 |
 |
 |
 |
 |
 |
|
Windbox
|
0 |
0 |
0 |
0.0 |
0 |
 |
Standard |
0 |
86 |
80 |
 |
13.0 |
top |
0.0 |
15.0 |
16.0 to -16.0 |
0.0× |
1.0× |
0% |
 |
 |
 |
 |
 |
 |
None |
 |
All |
All |
 |
 |
 |
 |
 |
 |
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Grounded[edit]
Hitboxes (Mid, Late, Latest)
|
12, 13, 14
|
Windbox
|
22-26
|
Interruptible
|
85
|
Animation length
|
115
|
Hitboxes (early, mid, late)
|
14, 15, 17
|
Windbox
|
25-29
|
Interruptible
|
88
|
Animation length
|
117
|
|
 |
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Cloud's moveset
|
|
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