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Cloud (SSB4)/Forward throw: Difference between revisions

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(New Page: {{ArticleIcons|ssb4=y}} ==Overview== Cloud dropkicks the opponent away with both legs. It is similar to {{SSB4|Wii Fit Trainer}}'s back throw. The throw's animation is similar to t...)
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:CloudThrowF.gif|thumb|300px|Hitbox visualization showing Cloud's forward throw.]]
==Overview==
==Overview==
Cloud dropkicks the opponent away with both legs. It is similar to {{SSB4|Wii Fit Trainer}}'s [[back throw]].
Cloud dropkicks the opponent away with both legs. It is similar to {{SSB4|Wii Fit Trainer}}'s [[back throw]].
Line 5: Line 7:
The throw's animation is similar to the '''Somersault''' ''Limit Break'' used by Tifa Lockhart in ''Final Fantasy VII''.
The throw's animation is similar to the '''Somersault''' ''Limit Break'' used by Tifa Lockhart in ''Final Fantasy VII''.


==Hitboxes==
==Throw and Hitbox Data==
{{technical data}}
{{SSB4HitboxTableHeader|special=y}}
{{HitboxTableTitle|Hitbox|42}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=4%
|angle=45
|af=3
|bk=60
|ks=120
|fkv=0
|r=4.0
|bn=6
|ff=1.5
|type=Foot
|effect=Normal
|sfx=Kick
|slvl=M
|clang=f
|rebound=f
}}
|}
{{SSB4ThrowTableHeader}}
{{HitboxTableTitle|Throw|24}}
{{SSB4ThrowTableRow
|id=0
|type=Throwing
|damage=3%
|angle=53
|bk=48
|ks=115
|fkv=0
|bn=0
|effect=Normal
|sfx=None
|slvl=S
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|angle=361
|af=3
|bk=60
|ks=100
|fkv=0
|noff=t
|bn=0
|type=Throwing
|sfx=None
|slvl=S
}}
|}
 
==Timing==
{|class="wikitable"
{|class="wikitable"
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
!Invincibility
|1-18
|-
|-
| Throw || 4%, 3% (two hits) || 45° || 60 || 120 || || No
!Hitbox
|7-8
|-
!Throw Release
|9
|-
!Interruptible
|36
|-
!Animation length
|54
|}
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=27|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=19}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=36}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}


{{MvSubNavCloud|g=SSB4}}
{{MvSubNavCloud|g=SSB4}}
[[Category:Cloud (SSB4)]]
[[Category:Cloud (SSB4)]]
[[Category:Forward throws (SSB4)]]
[[Category:Forward throws (SSB4)]]

Latest revision as of 06:47, July 16, 2020

Hitbox visualization showing Cloud's forward throw.

Overview[edit]

Cloud dropkicks the opponent away with both legs. It is similar to Wii Fit Trainer's back throw.

The throw's animation is similar to the Somersault Limit Break used by Tifa Lockhart in Final Fantasy VII.

Throw and Hitbox Data[edit]

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Hitbox
0 0 0 4% 0 AngleIcon45.png Forwards 60 120 0 4.0 6 0.0 0.0 0.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png 63 HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
Throw
0 3% AngleIcon53.png Standard 48 115 0 0 None TypeIcon(Throwing).png EffectIcon(Normal).png S None
1 3% Sakurai angle Forwards 60 100 0 0 None TypeIcon(Throwing).png EffectIcon(Normal).png S None

Timing[edit]

Invincibility 1-18
Hitbox 7-8
Throw Release 9
Interruptible 36
Animation length 54
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(HitboxThrowS).png FrameIcon(LagThrowE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Vulnerable).png
Vulnerable
FrameIcon(Invincible).png
Invincible
FrameIcon(BlankThrowS).pngFrameIcon(BlankThrowE).png
Throw point
FrameIcon(Interruptible).png
Interruptible