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Charizard (SSBU)/Down smash

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Hitbox visualization showing Charizard's down smash.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 16.0% 0   Standard 40 79 0   6.0 top 0.0 5.0 21.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 16.0% 0   Standard 40 79 0   6.0 top 0.0 5.0 -15.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 16.0% 0   Standard 40 79 0   10.0 top 0.0 5.0 8.5 1.0× 1.0× 0%               Kick   All All            
3 0 0 16.0% 0   Standard 40 79 0   10.0 top 0.0 5.0 -3.0 1.0× 1.0× 0%               Kick   All All            

Timing

Charges between 1-2
Hitboxes 14-16
Interruptible 61
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible